Pretty sure we won't know the price til pretty late this time, due to corona.The ball is decidedly in Sony’s court now!! Wait - did MS confirm the price??
Pretty sure we won't know the price til pretty late this time, due to corona.The ball is decidedly in Sony’s court now!! Wait - did MS confirm the price??
Yeah I guess you're right, unless people still into that PS5 Pro rumor.Well, they are on the move. They have one powerful SKU, so whatever MS prices Lockhart makes no difference to them, they will go toe to toe with XSX.
I haven't caught up with all of today's videos but can anyone describe what XSX's RT function is like, is it similar to RTX's?RayTracing Accelerators: PS5>X1 (PS5's RT works by using acceleration structures and algorithms much like nVidia's RTX cores)
No, but it might not be as expensive as originally imagined. A 360 mm² SoC isn't massive. It seems manufacturing tech can make a 12 TF monster still in the realms of affordable. RAM capcaity isn't huge, so won't be massively expensive. NVMe drive will cost reduce rapidly. I reckon $499 like XB1X.The ball is decidedly in Sony’s court now!! Wait - did MS confirm the price??
The SoC has 56 CUs but 4 are disabled. It's entirely possible that at one point all were enabled at lower clocks.Wasn´t the XSX GPU on Github a 56 CU GPU at 1675 Mhz unit?
According to Eurogamer, Microsoft revealed a 52 CU GPU at 1825 Mhz.
So github was not correct for this APU either!
*khm* *khm*
In defense of a Gospel :
Now, considering XBX had 4 more active CUs then retail one, perhaps this is why we can find 56CUs there. In my defense, 325MHz difference was seen as one of issues with the difference between the two, as I had hard time reconciling MS would go for such low clocks and low exploatation of die if Sony could get to 2.0GHz (for non believers, I can find the post).
- Confirmed 320bit bus
- Confirmed chip with 56CUs
- Confirmed RT/VRS
- Confirmed Arden codename
If Git showed 56CU chip, and we got 64, I would have been more impressed by critics
Now, if PS5 is 13.3TF, Sony can respond nay moment, so all we can do is wait.
But I thought Sony always had same chip and clocks in dev kits as in retail, no? We know XBX had full die enabled (44 v 40 active in retail).
Tbh it said 3584 shader units theoretical, and since OBR theoretical and measured matched, it was assumed they match with Arden as well.No, no, no...
From what I read, GIthub stated 56 active CU... Not 56 total.
Same as PS5. 36 active, not 36 total.
But almost no one guessed this. That is why he gets credited. Why water that down?'Above 12TF' and 2GB/s, nah, then many had guessed right
You should give credit to Phil Spencer when he already implied 12TF back in December, sadly since he's not verified in era or gaf people don't trust him at all.
But almost no one guessed this. That is why he gets credited. Why water that down?
You are referring to AquariusZi post about 300-350mm²? Yea, I was thinking the same.If PS5 SOC is 50mm2 smaller than xsx I guess SONY really aims at 2GHz or more.
In the video they talk about the soc being used in Xcloud, and running 4 X1S games on the single soc.
Wonder how much economy of scale there is to ordering, not just for the console but for the cloud from the start.
Especially with the benefits that xsx gives in terms of ssd etc. Memory could be costly though.
But running 4 compared to the 1 currently must be a net win.
I don’t see this article. Link please?You are referring to AquariusZi post about 300-350mm²? Yea, I was thinking the same.
Funny how people said he must have been wrong as XSX is "400mm²".
He also said yesterday there will be Navi 2 card with similar size to Navi 10, but with considerably better performances. I guess ~15% on clocks and ~15-20% in IPC.
No they weren't. That is my point. Everyone said 12TF flat out. No one said "12.1TF" or "52CU@1.82ghz" except for this one person. Especially so for the SSD.Almost every ’leak’ has been around 12tf, and around 2gb/s for the ssd. He didnt guess the ssd even.
https://www.ptt.cc/bbs/PC_Shopping/M.1584077954.A.606.htmlI don’t see this article. Link please?
What did he get wrong?
The only reason they would go with this over the same memory speed for all memory is to cut cost. The bandwidth isn't additive so they just want to hit 560GB/s for at least the most used bit of memory. Maybe originally planned on 20GB at full speed but cut to 16 with the rise of memory costs.So only way 560GB/s would be enough for 12TF chip would be this arrangement. Expecting similar from Sony? Price for their memory could be higher then MS if they go with 16Gbps, let alone 18Gbps.