zidane1strife,
“My guess is the ps3 will at the very least exceed due to the fact that it has 2chips that heavily contribute to gphx calcâ€
2Chips? I’m guessing some at this forum think Patent Figure 6 is for a PS3?
That or you suspect a different LSI STI then cellular design will happen.
london-boy,
“I know u guys love making comparisons between GPU's and PS3..
but we have to remember how different these architecture they will be... really, when you think about itâ€
Really when you think about it, what we have to remember is that there isn’t a PS3 to compare with.
Nonamer,
“David_South#1, won't dual GPU raise heat?â€
Not the way you might be thinking. The heat is spread across a larger area for it cols easier.
Look at an XGI offering. Compare that to the cooling solutions ATI & NVDA are offering.
I don’t agree with you’re suspicions about cost or clock either.
Smaller less complex dies are easier to produce and become cheaper with higher yield rates.
Take some time and watch XGI for a while. We’ll both learn something from that.
â€By the way, if the R500 is coming out in 2004, won't it be DX9?â€
I don’t think R500 will be out in 2004. Early 2005 seems more likely.
DX9 as opposed to what? This is just a joke, but Xbox2 will probably target DX9.5.
Jvd,
Sorry I missed that. Did you say something about the future being very expensive
right now?
Panajev2001a,
1. Pretty safe guess.
Then again 90nm is probably what a PS3 will be based or start on.
2. Things will indeed improve. And what type or form of LSI, PS3 will be is unknown.
Yep and yep. Ken’s already shown this to his friends (the Board of investors).
I’m still disturbed by what Shin’s disappearance means.
zidane1strife,
> Pricing and loss is always a guess of the costs over time.
>“The ps3...is a two chip solution, and two chips that will likely be VERY LARGE.â€
I didn’t want to take sides with Deadmeat. But if you think Fig6 is a PS3...take a time out.
>The Console and PC both have a very nice outlook this next time. DDR2 in graphics card may reach 50GB/sec.
To be honest bottlenecks are more of a concern for a console since it has a fixed design.
(And because new PC standard like PCI Express, larger FSBs, new RAM are in the works now.)
Vince,
At this time I believe is has only 4-APU. (I bet you were thinking of 32.
)