ATI - PS3 is Unrefined

Just look at Nintendo DS, how revolutionary isnt that? Two screens, but what does it do for gaming and gameplay? ... not that much IMO.

I think the best example of multiple screens adding to the gameplay is the GC where the GBAs were connected to it.

For multiplayer gaming on one console? It is great, but then again it would be easier to network two PS3s in the same house instead of carrying the second screen to the livingroom.

But it is doable. Having more than one TV is very common, esp for families with HDTV. But then it is a heavy CRT. Maybe a CRT-monitor could work or even a LCD-monitor, those are quite common these days.

A lot of 2-player games work great on the same screen (ie fighters). And racing games works fine in split screen. I would say there is only a handful of games that would really benefit from this and one I wouldnt mind playing is the game where you have a board with hidden ships that the enemy tries to sink and inturn you fire on his board... sink ship something maybe?

It would be cool if the PS3 could send seconds screens data over the network to the computer where it could be watched as a mp4 stream. And the person sitting on that computer could remote to the PS3 through the wireless gamepad :)
 
mckmas8808 said:
And to you. CO-OP is the big push nowadays. PD0 and Gears of War are pushing it big time. Hell, MS is pushing it big time themselves. I don't understand what's so wrong with being able to play a game like Splinter Cell 5 in multiplier on 2 different screens. Do you not want this to happen? Are you betting against it? Are you even a gamer?

Yes, online co-op is being pushed in a small minority of the games. Every couple of years it is. Then it goes into hibernation for a couple of years.

Nothing is wrong with being able to play a game like splinter cell in multiplayer on 2 different screens, just don't expect that many game designers to support it, there is significant engineering overhead to make it happen for a small minority of people. The more reasonable and cheaper path is to assume that if people have two HDTVs, they can buy 2 PS3s and 2 copies of the game.

No I don't really want it to happen, I want the devs and QA to put their time and money in getting the single screen experience as good as possible, because that is what I and the overwelming vast majority of gamers will be using. And yes, I'm betting against it.

Yes, I am a gamer. In fact I'd reckon I buy and play more games the at least 80% of the market.

Aaron Spink
speaking for myself inc.
 
Did Sony make that big of a deal out of this dual output? I can only imagine one game using it, Eyedentity. Only b/c it would seem to work for surveillance of two partners in a game that looks pretty weak graphically. All based on E3, of course.

I see the dual HDMI as a byproduct of the day's tech. There's gobs of power to drive two displays in an OS environment, and even in some simpler games. I have a couple 19" monitors kicking around in Miami. I'd be taking advantage of any extra-screen functionality. PEACE.
 
MechanizedDeath said:
Did Sony make that big of a deal out of this dual output?
Only when they wanted to talk about HD and how their console is more hi-def than the Xbox 360's hi-def. Not only is the PS3 "real" HD at 1080p, but it can do two 1080p screens at once. This marketing bullet is disingenuous at best.

.Sis
 
Sis said:
Only when they wanted to talk about HD and how their console is more hi-def than the Xbox 360's hi-def. Not only is the PS3 "real" HD at 1080p, but it can do two 1080p screens at once. This marketing bullet is disingenuous at best.
Well, in a few years 1080p will definitely be the standard for new TV sets. I don't see anything wrong with exploiting that bulletpoint especially when your media format is designed to provide 1080p content. They'll release a few games at 1080p (GT5 anyone?), and along with Blu-ray, jobs done. It would not be untrue to say the PS3 is "more hi-def" than the Xbox360.
 
Nicked said:
Well, in a few years 1080p will definitely be the standard for new TV sets. I don't see anything wrong with exploiting that bulletpoint especially when your media format is designed to provide 1080p content. They'll release a few games at 1080p (GT5 anyone?), and along with Blu-ray, jobs done. It would not be untrue to say the PS3 is "more hi-def" than the Xbox360.
A) I've still not heard that Blu-ray movies will be encoded at 1080p. In fact, this would be an excellent avenue for doubling up a movie studio's money by selling a 720p version, then offering a quasi-Superbit 1080p version. However, I could be wrong and 1080p is standard encoding.

B) If a few games rendered in a higher resolution amount to crowning a system as being "higher-def", then the original Xbox should be considered hi-def. But that would be silly.

C) Claiming that you can output 2 1080p signals is disingenuous at best. But I'm repeating myself now.

.Sis
 
Does anybody know why 360 hasn't got support for wmvhd? There's already lots of movies in 1080p wmv on just regular dvd's.
 
weaksauce said:
Does anybody know why 360 hasn't got support for wmvhd? There's already lots of movies in 1080p wmv on just regular dvd's.

No idea. Its ridiculous that it doesnt. Honestly, i dont even care about the movies that are out now, i just hink its damned idiotic that it wont play them. /mini-rant
 
I would like to give you guys another view (pun intended) of what dual video outputs could be used for and that is 3D Goggels and real 3D.
 
Couldn't 2 outputs be used for really high resolution displays like the Apple ones?

edit: hmm nope, that was some "dual-link DVI" scheisse.
 
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weaksauce said:
Well he said it was running on "hardware less powerful than the final PS3 spec" at 49 fps and unoptimised code, but maybe that was for the game itself?
edit, dr evil, i'll look up the link. It's been discussed about before here. But it's not really that well laid out so you might still think it's not realtime.. anyhow, just wait.
edit: ok here, scroll down to motorstorm in the list to the right of the screen:
http://www.control-freaks.tv/

heck, even wikipedia has it:
http://en.wikipedia.org/wiki/MotorStorm

Alpha_Spartan, you know ibm is saying cell kicks ass, mercury too, epics saying ps3 kicks ass, but sure it's just PR but it's not only from sony.

:rolleyes: Oh you mean like a Athlon X2 of some kind and a SLI 7800GTX setup. Woweee..

Epic is and has been in the hip pocket of Nvidia for years. There is no reason at all for them to be choosing the RSX over what is a clearly superior Xenos chip. Superior in all the things they have said is so important over the last couple of years.

Its just more blatant Hypocrisy, Bias and true misleading spin from Epic.

Heck, Even John Carmack Chose the Xenos platform over the RSX platform for future development.
 
expletive said:
Now we've officially heard it all. :)

I'm talking about games rendering two different angles and outputting each to its own video output which are connected to a pair of 3D glasses (obviously the game won't have to render at full 1080p). Since there are two separate video signals there won't be any annoying flickering as in previous attempts with 3D glasses using only one video signal.

The different angle should be the same as the distance between the human eyes gives us when we watch something and that is what gives us depth perception. You could simulate this on the PS3 by connecting a pair of 3D glasses to both hdmi outputs.
 
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boltneck said:
:rolleyes: Oh you mean like a Athlon X2 of some kind and a SLI 7800GTX setup. Woweee..

Epic is and has been in the hip pocket of Nvidia for years. There is no reason at all for them to be choosing the RSX over what is a clearly superior Xenos chip. Superior in all the things they have said is so important over the last couple of years.

Its just more blatant Hypocrisy, Bias and true misleading spin from Epic.

Heck, Even John Carmack Chose the Xenos platform over the RSX platform for future development.

No I mean an early devkit.

Where is Xenos more superior? Framebuffer bandwidth? Anything else?

John Carmack was pissed on sony because he didn't get devkits sooner and that they weren't complete.
"He knows from a technology horsepower standpoint that it'll do everything that we want it to do, so we're committed to it."
http://www.bdgamer.net/?itemid=19874

also:
http://www.joystiq.com/2005/09/26/doom-3-super-edition-in-the-works-for-ps3/
:LOL:
 
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