I do have a question about the original plans for the PS3 and the hopes of the Cell processor. Wasnt Sony basicly after a "Single chip" solution to the PS3 where the Cell would do both Core processing tasks as well as a majority of the graphics end? I thought I read that basicly and assitance in graphics would come from a very simple GPU processor (Toshiba at that time?) that did some of the graphics chores that were limited by the Cell but could help improve its weaknesses?
This in term would not only be cost effective but developers would be able to write straight to the hardware and thus help them utilize the PS3 capabilities easier?
With the entry of MS and the Xbox and its talk of their next gen console Sony sought out the assistance of a GPU manufacturer (ATI and NV being the majors) and decided on the assitance of NV not only for their GPU but because of adding another layer, using the NV CG would also help simpify development?
Again Im not 100% sure on the above information but referring to when the first specs of what the Cell were to be used for originally in the PS3. Is my memory that far off on this? I'll try to look up some old information to see just how far off I might be
This in term would not only be cost effective but developers would be able to write straight to the hardware and thus help them utilize the PS3 capabilities easier?
With the entry of MS and the Xbox and its talk of their next gen console Sony sought out the assistance of a GPU manufacturer (ATI and NV being the majors) and decided on the assitance of NV not only for their GPU but because of adding another layer, using the NV CG would also help simpify development?
Again Im not 100% sure on the above information but referring to when the first specs of what the Cell were to be used for originally in the PS3. Is my memory that far off on this? I'll try to look up some old information to see just how far off I might be