Patents aren't blueprints or official plans. They're ideas. The idea of using 1 CPU and 1 GPU isn't new and patentable (well, ha ha ha, since when have patents needed to be patentably these days?). For Example, IBM files thousands of patents, but most never amount to anything. It's a case of registering the idea in the hopes someone will infringe and you can sue themscooby_dooby said:i read they had filed patents regarding using 3 cells in the ps3, 2 would act as the GPU.
So i think most of the speculation is based on the patents Sony filed.
Regards PS3's GPU, we don't know the ins and outs. It could be Sony were hoping for Cell to work but it wasn't powerful enough. Or it was poerful enough but they couldn't afford 4 Cells in the first PS3. Or maybe it was perfect but without any API like OpenGL and useful tools, they'd pull another PS2, which'd be extremely bad next to the cutting visuals of XB360. Or maybe from the very beginning they were keeping their options open and seeing what ws going on elsewhere. Reports suggest Sony were in contact with nVidia years back. Maybe they were evaluating 3 options (Sony GPU, Toshiba GPU, nVidia GPU) and finally settled on nVidia's efforts?
Claiming RSX is a 'last minute' adoption seems a little extreme to me. Last minute in my mind is a few months before release, not a couple of years.