There's a paper on a graphics architecture called Pomegranate that scales everything (geometry, rasterization, pixel processing, etc...). If I recall correctly, this was accomplished by feeding the output of each stage of the graphics pipeline (transform, rasterize, shade, etc...) into a butterfly network, allowing work at all stages in the pipeline to be load balanced.
Edit: Here's the paper:
http://graphics.stanford.edu/papers/pomegranate/pomegranate.pdf
Edit: Here's the paper:
http://graphics.stanford.edu/papers/pomegranate/pomegranate.pdf