well..
"the most technically-inclined English-speaking site out there" spent 2003 pointing the wrong direction
I lost my faith on Bd3 after the "beta article" about Traod/dx9 ps2.
(does that qualify as " decent amount of information" ?)
The funny thing is:
2003:
Ati = Fulldx9/ps2.0/Hl2 = great
Nv = Bad feature support = BAD
2004:
Ati= Very BAD feature suport/ Hl2
LIE = Great performer in
useless and non existent ps2.0 standard.
Nv= Fulldx9/.ps3.0/Doom3/Stalker/Farcy = Not sure if it will be usefull in the next 10 years..
I don't care how "technical" a site is, not being
biased is all it takes to win my confidence.
Ati has left you guys in the rain bigtime. Dx9, Shader models, Optmizations, higher clocks, marketing "platinum desperation" (good on ya Macci),..the whole works..you name it... I wonder why with so many talented people arround here and NOT ONE SINGLE decent game was made using Ati hardware with Ati's great shader model 2.0 "solution". And they where all pointing the wrong direction
How about a "beta article" on Farcry Ps3.0 performance? Maybe ultrashadow? Or an "obscure-title-stuffed-with-loops-and-geometry instancing-and-displacement-mapping" full of bugs, made in a hurry unplayable
but with the latest technology avaiable in Ps3.0 and coincidentally bundled??
Didn't think so..
[]'s