What are the articles we have to write to bring Beyond3d back to its old self ?
I was thinking about :
1. FSAA : the complete overview
-> Starting from the 3dfx document write a new updated version that includes all the latest techniques, sample patterns, efficiency. Remove the fluff from the 3dfx version and add-in things that were "accidentially" not mentioned.
2. Bandwidth saving techniques
-> Write a whole document about bandwidth saving techniques. Try to compare where possible. Identify all the possible bottlenecks in the system.
Other idea's are welcome. It will probably be next month before I can get to actually writing any of this. Holidays and GDC coming up.
Another Question :
How would you guys feel if all these bigger articles would appear online in a regular html form with banners and would also be available in PDF but for a small price (since PDFs have no advertising revenue). A system like this is being used on AcesHardware. Would you find this acceptable ?
_________________
Kristof
Developer Relations Engineer PowerVR Technologies
Technical Editor Beyond3D
<font size=-1>[ This Message was edited by: Kristof on 2002-02-10 10:07 ]</font>
I was thinking about :
1. FSAA : the complete overview
-> Starting from the 3dfx document write a new updated version that includes all the latest techniques, sample patterns, efficiency. Remove the fluff from the 3dfx version and add-in things that were "accidentially" not mentioned.
2. Bandwidth saving techniques
-> Write a whole document about bandwidth saving techniques. Try to compare where possible. Identify all the possible bottlenecks in the system.
Other idea's are welcome. It will probably be next month before I can get to actually writing any of this. Holidays and GDC coming up.
Another Question :
How would you guys feel if all these bigger articles would appear online in a regular html form with banners and would also be available in PDF but for a small price (since PDFs have no advertising revenue). A system like this is being used on AcesHardware. Would you find this acceptable ?
_________________
Kristof
Developer Relations Engineer PowerVR Technologies
Technical Editor Beyond3D
<font size=-1>[ This Message was edited by: Kristof on 2002-02-10 10:07 ]</font>