Looking back historically, it seems obvious that the largest increases in performance with new chips have come from two-fold (or more) increases in bandwidth.
i.e. Voodoo 1 -> Voodoo 2 = clock doubled (as well as extra TMU).
(Single) Voodoo 2 -> Voodoo 3 = clock (and bus) doubled
Voodoo 3 -> Voodoo 5 = Chips doubled
GeForce SDR -> GeForce DDR = Memory clock 'effectively' doubled
Radeon 8500/GF4Ti 4600 -> Radeon 9700 = bus doubled
I applaud NVidia if they manage to improve the efficiency of the renderer enough to more than double the performance of their previous generation of chips (even though it is expected they will have a 60% or so increase in bandwidth due to the faster DDR2).
ATI can, in turn, increase their memory bandwidth by up to a further 60% over the R9700 with (relatively) small alterations to their current chips. This would give them double the bandwidth of a 128-bit NV30 and require NVidia to have a very efficient architecture indeed to compete.
i.e. Voodoo 1 -> Voodoo 2 = clock doubled (as well as extra TMU).
(Single) Voodoo 2 -> Voodoo 3 = clock (and bus) doubled
Voodoo 3 -> Voodoo 5 = Chips doubled
GeForce SDR -> GeForce DDR = Memory clock 'effectively' doubled
Radeon 8500/GF4Ti 4600 -> Radeon 9700 = bus doubled
I applaud NVidia if they manage to improve the efficiency of the renderer enough to more than double the performance of their previous generation of chips (even though it is expected they will have a 60% or so increase in bandwidth due to the faster DDR2).
ATI can, in turn, increase their memory bandwidth by up to a further 60% over the R9700 with (relatively) small alterations to their current chips. This would give them double the bandwidth of a 128-bit NV30 and require NVidia to have a very efficient architecture indeed to compete.