"I doubt that the Power VR series of GPUs does any form of GPGPU work although that doesn't exclude an SOC based on Tegra if they wanted to go down that route."
I doubt that the Power VR series of GPUs does any form of GPGPU work although that doesn't exclude an SOC based on Tegra if they wanted to go down that route. Since the ARM cores are highly customiseable I wouldn't put it past them to add a vector unit or two to each core.
PowerVR already fully supports OpenCL (SGX544 was the first one if I remember correctly). And according to recent benchmarks (iPad2 vs Xoom), the new SGX543MP2 is considerably faster than Tegra 2. The MP4 found in NGP has double shader cores compared to MP2, so it should be pretty powerful in GPGPU also. Much faster than ARM CPUs for vectorized floating point calculation.
"I doubt that the Power VR series of GPUs does any form of GPGPU work although that doesn't exclude an SOC based on Tegra if they wanted to go down that route."
PowerVR already fully supports OpenCL (SGX544 was the first one if I remember correctly). And according to recent benchmarks (iPad2 vs Xoom), the new SGX543MP2 is considerably faster than Tegra 2. The MP4 found in NGP has double shader cores compared to MP2, so it should be pretty powerful in GPGPU also. Much faster than ARM CPUs for vectorized floating point calculation.