With the road and the invisible buildings out there, I always assumed it was an uncompleted area of the game. They stuck a fence there, but forgot to include the invisible barrier that rises up to keep out "jumpers" like they have for every other boundary in the game.Hahah. I remember the first (and only) time I tried playing STALKER originally, I jumped over some random fences and found myself running out into that exact same wasteland area near the bar...
It's nice to see that someone else encountered that too. I thought it seemed way too easy to get out there
Most of the maps in Crysis Wars look as if its the Single Player running in High configuration...the subtle yellow saturation found in Single Player's Very High is missing.