With the road and the invisible buildings out there, I always assumed it was an uncompleted area of the game. They stuck a fence there, but forgot to include the invisible barrier that rises up to keep out "jumpers" like they have for every other boundary in the game.Hahah. I remember the first (and only) time I tried playing STALKER originally, I jumped over some random fences and found myself running out into that exact same wasteland area near the bar...
It's nice to see that someone else encountered that too. I thought it seemed way too easy to get out there![]()
Most of the maps in Crysis Wars look as if its the Single Player running in High configuration...the subtle yellow saturation found in Single Player's Very High is missing.