The video.
http://www.youtube.com/watch?v=ycXDVFeBIjg&fmt=22
I'm downloading right now, looks insane.
Insane bar the grass draw distance. But tell me it aint the assets I think it is... becouse if it is the vegetation assets I think it is then we are talking 15-30k polygons per tree..
EDIT: I saw there is a patch for map regarding grass..
It is pretty awesome but runs like crap on my comp. For some reason it's really giving my HDD a workout and my HDD has seen better days.
With DX10 I don't get bloom (as per Atmosfear readme), and AA doesn't still work. 4890, Catalyst 10.1 here .For CS and COP it should be in DX10 mode or higher. Otherwise through ATI CCC with SSAA (5xxx series) or nhancer/Nvidia.
JUst wait for the Complete Mod that will come to Clear Sky in some weeks.
GUys n Gals, I present to you : HALO, the one that started it all
Started what ?
^ Thats the view of a pessimist.The mass migration of FPS away from PC ?
Started what ?
The mass migration of FPS away from PC ?
config.txt
The max i can get is 1600x1024 but my monitor only does 1650x1080
It did start a Madness for it, if nothing else. Thanx to it we had massive flame wars too. But it all happened because it was fresh and brought something new to the FPS table. I don't know about you guys, but I enjoyed HALO:CE a lot , but never got interested in any HALO after that. They just got stuck in their own era, and me as a PC gamer wanted big strides in visuals with every iteration.