Nice, are you using POM?
No I have it disabled becosue if I use POM I loose anisotropic filtering which I hold higher due to crisper visuals. However Crysis games still use parallax mapping even with POM disabled (Parallax Occlusion Mapping). Obviously POM looks better than parallax mapping but still better than just normalmaps!
And may I please know what your r_motionblur is set at? For some reason I do not get that "half" blurred effect without zooming in with my gun.
It is the scene depth of field effect and is only adjustable in editor (SandBox 2). Crysis already has it for all maps though it is set to far distance and soft strength. You might want to take a look at YSFX DOF edition TODs for something along the lines.
IIRC there should be a dynamic view point DOF effect mod at www.crymod.com . It changes DOF strength and distance based on view point focus.