"We heard and confirmed that some state of the art engines such as Doom, Unreal or Cry engines will set you back at least $400.000.
The price really depends on the customer but it goes around this number. The engine is the first step in game development and it is usually cheaper to buy a state of the art engine, rather than making one on your own.
It takes years to develop a good engine and smaller developers and bigger publishers are just making the move and buying these engines, that lets them make some great looking games.
Developers also needs at least two years to finish the game, and time to market is really critical point as you want to catch the momentum of the pre-Xmas shopping spree, especially if you have a highly anticipated title.
We can only say we salute all developers and engineers that make games and hardware that we need, as life would be boring without you guys. Thank you. "
Linky
According to Fuddyzilla the cost is $400,000 for a game engine. This doesn't make sense to me, I thought they were much much more expensive than that. There has to be some other catch like a % of revenue/profit going to the engine developers or expensive technical support or something.
If Epic has 30 engine sales, that would be 12,000,000 in revenue strictly speaking, which doesn't make sense as they would have earned 10* that amount just from Gears of War 1.
The price really depends on the customer but it goes around this number. The engine is the first step in game development and it is usually cheaper to buy a state of the art engine, rather than making one on your own.
It takes years to develop a good engine and smaller developers and bigger publishers are just making the move and buying these engines, that lets them make some great looking games.
Developers also needs at least two years to finish the game, and time to market is really critical point as you want to catch the momentum of the pre-Xmas shopping spree, especially if you have a highly anticipated title.
We can only say we salute all developers and engineers that make games and hardware that we need, as life would be boring without you guys. Thank you. "
Linky
According to Fuddyzilla the cost is $400,000 for a game engine. This doesn't make sense to me, I thought they were much much more expensive than that. There has to be some other catch like a % of revenue/profit going to the engine developers or expensive technical support or something.
If Epic has 30 engine sales, that would be 12,000,000 in revenue strictly speaking, which doesn't make sense as they would have earned 10* that amount just from Gears of War 1.