it'll be £100? Or less? I'm not so sure. I'd expect by this time next year WiiU will be around the £200 mark for the basic pack. (regardless of Reggies claims of "no price drop".)
I don't understand. You said: "In a year's time, what's the incentive to buy a 360 when it's replacement is round the corner?" If your budget doesn't extend to $300+ for an XB3, you could buy an XB360 for half the price.
I'm not saying 360 sales will stop, I'm just saying there's no more reason for people to buy a 360 next year than there is a WiiU, as you hypothesized.
What are the buying decisions on which people choose a console? Library, initial price, running price (cost of games), whether friends have the same console or not, novel experiences, online experiences, services and added functions like media, performance (hardware VFM), marketing. Any others? In a lot of those criteria I think Ps3 and XB360 trump Wuu.
Yeah it'll be cheaper and have a bigger library of games, but I'd argue that could be outweighed for many by the knowledge it's replacement will be arriving within months and those big AAA titles start to shift to the new platform.
I don't understand this at all. So people won't buy a $200 360 because it's SuperHD replacement is coming, but they will buy a $300 Wuu which is effectively a direct substitute? Whatever is negatively affecting the interest in PS360 must surely also be affecting Wuu, except perhaps among a rather naive section of the populace who just associate 'new' with 'better'. I don't believe many consoles are sold like that. They are a fairly substantial investment and the buying decision moderately informed, either by media, friends and family, or (God forbid) game store recommendations. I seriously doubt many in the market for a new games machine will ignore PS360 because they are old and choose Wuu. Certainly if they informed enough to know new consoles are just around the corner, they should be informed enough to know the value of the current consoles in comparison to Wuu.
Of course they will. But they're also not going to just ignore a new market which by then will likely be a healthy size, imo. Why would they?
Economics. If it costs too much to port and the returns aren't there, you don't bother porting. IIRC PS3 had a fair few titles not ported to it in the early days. If a developer doesn't believe the platform has legs, it won't make sense to invest in the toolchains needed to support it.
15 million units for Wuu in its first year would be good sales. That'll be less than 10% of the HD console market. Unless those gamers are voracious software consumers, I expect a lot of devs to ignore it. And a lot of devs have been 'burnt' with Nintendo consoles in the past. They can't compete with Nintendo's own franchises. Why spend money porting your AAA blockbuster from PS360 when the market mostly wants Mario games and Nintendo minigame collections? This may not be the case, but you have to convince the devs now (actually more like a year or more ago) to invest in the platform.