ORLY? I don't think it's plain to see at all. Quite the contrary actually. There's a reason Nintendo's stock price dipped after the console's initial reveal (key: even Nintendo investors showed to have no confidence in the device, especially coming off the back of the Wii).
You want to bring up market confidence when Sony has been rated to junk status?
Anyway i'll bite on the following:
1. Larger user base - Than what, the Vita?
No, than next gen consoles that haven't launched yet.
What does Vita have to do with the tea in China?
"Anyone still think Wii U can "win" "next gen"?" is the question of this thread.
Are you suggesting that WiiU will not have a bigger user base than when Durango or Orbis launches?
The Wii's userbase is less than the total current gen HD console userbase,
It is still in the lead, and therefore has won this gen sales wise.
2. Three E3 appearances (more exposure) - Means nothing. It's intended audience (i.e. the casuals) don't even follow E3.
The console is not intended just for casuals. Thats what you want it to be.
Its a console for everyone. How many times does Nintendo have to say this?
Its what Microsoft and Sony want as well for their consoles. For everyone to buy it,
not just niche of gamers. The console maker that does the better job in reaching out to as many markets as possible, will be the sales leader for next gen. Thats just common sense.
And then you have to factor in the point that showing a new console over the course of three separate E3s prior to launch gives more time for the hype to die down and for people to learn enough about the new system to see all its failings clear as day before they rush out amidst a train of hype to buy the thing. If anything this is much more of a detriment ot the WiiU than a positive.
What
I have a hard time comprehending what you just wrote.
Be that as it may, you have to consider that, for Nintendo, their next E3 will
be easier than their last two. Why, because all they have to focus on is games.
They dont have to worry about explaining what the console is, and what it can do.
If Sony and MS both reveal their console during E3, they will be again fighting in a red ocean. Both probably will try to reveal their consoles earlier because of this.
3. More games available - Than what, the PS360?
Again... than either the Durango or Orbis when they launch.
I think you are in the wrong thread.
That's obviously silly and incorrect, and the WiiU and it's numerous current gen ports will be worth little when PS4 and Durango are announced and their true next-gen games shown.
Whats a "true" next-gen game?
4. A year to iron out all the kinks to distribution channels, online, SDK kits, marketing etc. - Yet you convieniently fail to recognise that Sony and MS have had an entire generation (two in MS' case) to do this.
So... MS and Sony are simply going to use the same set up as this gen?
Thats not refreshing. At any rate, I didnt say XBL or PSN currently sucks or wont be interesting next gen. Im saying that Nintendo has about year to improve their online network. Enough so that the differences between the three will be a matter of taste, and probably affordability.
Nintendo is playing catch up and it would be foolish to think that their online systems ans services will be anything near PSN and XBL once Sony and MS are ready to launch their new boxes.
Have you seen the new PSN and XBL, can you see into the future or is this just wishful thinking? Oh wait... you call yourself Prophecy...
5. One or two AAA 1st Party titles for Xmas 2013 - Vs numerous first and thrid party AAAA titles for PS4 and Durango.
Wait... which titles are those, because as of yet, I haven't seen one. How fast can these developers make these so called AAA(A) games? You honestly think you will see many high budget games for two new systems next Xmas 2013? You really think that? Even when developers say things like...
Rockstar on why they chose PS3 and not PS4:
Some other people talk about the limitations of the [current] hardware. We don’t feel there are that many limitations. We feel we can do some very impressive stuff and do it for a large audience. This felt like the way… There’ll be a much larger audience on PS3 than there will be on PS4.
Or are you thinking they are planning to release GTA6 as a launch title?
Or maybe you expect Halo for MS's launch?
The Nintendo faithful will be there for WiiU, but after that the device will fail to capture anyone else.
How do you identify Nintendo faithful from everyone else?
And dont you think that Nintendo made new fans with the Wii?
6. Friendly ecosphere for indie developers - Moreso than Steam/iOS/Android/PSN and XBLA? I hardly think that will be the case. It wasn't particularly so this gen, and i don't suspect it will be so next-gen.
It is the case:
"That's what we love about the new eShop," marketing manager Mikael Haveri told IGN. "We have the power to price our products as we please, with just some basic guidelines from the big guys. The step to this is purely from Nintendos's side and they clearly see that [their] previous installments have not been up to par. We can set our own pricing and actually continuing on that by setting our own sales whenever we want. It is very close to what Apple and Steam are doing at the moment, and very indie friendly."
You seem to be under the impression that Nintendo has the inability to innovate or improve on its products and services. You can call Nintendo a turtle for taking its time and making small steps, and MS and Sony hares for how they try to leap ahead of their competition. But we know how the story ends.
7. Patching that wont break developers financially - It doesn't do for PSN and XBLA either. Since on PS360 we're constantly getting our games patched. Protip - just cuz you read something on the internet, doesn't mean its true or the full picture
Thanks for the tip.
Now, can you tell then if this is a lie?
This isn’t a unique story for video games, but what came next is rather novel: Polytron, the game’s developer, released a statement that stated the old patch was going back online, with no further fixes expected. If you lost you saved game, well… tough sh!t. The reason for the lack of ongoing support? Polytron didn’t want to pay Microsoft the $40,000 it would cost the developer to release the next patch.
The $40,000 patch
Microsoft dislikes patches, and the company goes out of its way to make sure games released on Xbox Live are as clean as possible. Part of the deal you have to sign in order to release you game on Xbox Live is that you’re given one free patch to fix issues in your game, but after that you’ll have to pay $40,000 in order to release a follow-up patch.
See, I didnt say that Xbox games dont get patched. But big publishers can afford such fixes, indie developers usually cannot. And thats why Nintendo's eshop is more friendly, and wont break a developer's bank.
8. Inexpensive dev kits - Compared to what? iOS?
What? Is Apple now included as having a next gen console.
News to me.
And you know how much a PS4 and Durango Devkit will cost? Yeah that's just conjecture my friend
No I dont, and I didnt say it was going to be expensive this time around. But,
we do know that MS and Sony devkits were a lot more expensive then Nintendo's.
Nintendo is also offering:
Wii U developers free access to tools and software, the company recently announced. Nintendo has reached an agreement with game software maker Autodesk to license its GameWare middleware and software packages for the Wii U.
Great if MS and Sony do such things. But this is an incentive to get developers onboard the WiiU now.
9. Mass market games: 2D Mario, Nintendoland, Legoland, Skylanders, Wiifit, Karaoke, etc. - All of which will not draw the core audience to the console.
Sure they will. Core audiences, however you see them, have families too, right?
As a matter of fact, I think many "core" audiences also like multiplayer games.
Plus, together with the rediculous pricetag and limited appeal of the USP gimmick, I hardly see the existence of those kinds of games, of which will also exist on the other consoles in one form or another, will do anything significant for the WiiU.
OK, so which games are driving WiiU sales?
10. System Sellers:
Nintendo land, the type of game that sells through word of mouth. - Lol.
2D Mario, a proven system seller - At the WiiU's price? Lol.
ZombiU, bringing back sorely missed survival horror. - Didn't you see the reviews? Also, dead island, dead space and RE exist. So does games like Silent Hill etc etc. ZombiU is an unremarkable game on an unremarkable console. My opinion of course.
Based on you playing it? And I have read the reviews, and I can parse through which ones are full of it, and which ones are accurate. I also have read many opinions from gamers who, for the most part, really enjoy the title. But thats not why its a system seller. WiiSports (76 on metacritic) was also not ranked high. But people were curious, they wanted to try it out themselves. ZombiU has similar appeal, people are curious.
11. Killer apps: Miiverse, TVii - Lol.
So you want to marginalize WiiU's positive points, and not address the weaknesses of the competition? Sorry to say, but the counter-arguments you provided are pretty weak. "Lol"? I mean, what is that for an answer? If you dont know how to address what I wrote, then don't address it.
One more thing about the "core" gamer, whatever that is.
Nintendo's first and second party titles attract all types of gamers.
Many were interested in exclusive games like Xenoblade, Zelda, etc.
but didnt bother buying the Wii because it wasn't in HD. This is no longer a problem.
We also see Nintendo making publishing deals with 3rd parties for exclusives like Bayonetta2, Wonderful 101, MonsterHunter, etc.
To miss out on some great games because of the brand of the console is childish.