At the time I worked for Boss Game, I work elsewhere now.Legion said:who do you work for ERP?
Nope, the M2 was originally supposed to compete with N64 and PSX. What ended up killing the platform was the complete limbo that developers were left in during the original negotiations with Matsushita and then the lack of communication after the deal went through.Where those designed to be arcade board dev kits?
Was the M2 going to be directly marketed to the general public?
Not personally.Do you happen to know the development team behind the hardware?
Legion said:what was the company's name who produced the hardware? Did you play around with the M2 to test its capabilities? How did it compare to the n64 and PSX?
Legion said:what was the company's name who produced the hardware? Did you play around with the M2 to test its capabilities? How did it compare to the n64 and PSX?
I believe that the hardware did eventually limp out in POS displays.
archie4oz said:I believe that the hardware did eventually limp out in POS displays.
Yeah, and a few arcade machines as well...
Atari's Beavis and Butthead unreleased protoype game for one.
wazoo said:looking at the screenshots of some M2 games like D2, it was clear it was between the N64 and the DC. Would it have gone out, it would have been in the same position as the 3DO, too little too late.
Tagrineth said:wazoo said:looking at the screenshots of some M2 games like D2, it was clear it was between the N64 and the DC. Would it have gone out, it would have been in the same position as the 3DO, too little too late.
3DO wasn't "too little too late"... unless you count coming out a year before Saturn as "too late".
3DO's problem was the price tag. $700 was the initial asking price for both the Panasonic FZ-1 and the Goldstar unit.
Clashman said:I think he was referring to M2, not the original.