I just tried the ninja class. Whoa! This totally become a different gameplay!
It's friggin awesome to play..
Slash slash dash slash.,dash away, shuriken.
With Anthem’s demo last weekend, that’s definitely been on our minds and we’ve been digging into that. A certain set of core EA tech is in all their games like telemetry, authentication, purchasing. Those were the systems that were falling down during that demo as far as I’m aware, so we’ve been doing investigations into whether or not it was Anthem’s limitation of that telemetry feature or is it the limitation of the Frostbite engine. Since we’re not on Frostbite we have to do things differently. We’ve been trying to figure out in why that was falling over and how confident are we. We’ve done a lot of load-testing because with a game like this there’s no way to tell how many people will show up. Could be a thousand people. Could be five million. So we’ve had to prepare for wor…well, best case scenario, which would be millions of players. Titanfall 1 and 2 launched with barely any hiccups. We don’t expect any road bumps next week.
Oh, well. That looks like figure skating element. Remember I've seen the video made by fans where Russian figure skater acts the same way.
It wasn't a flop mainly due to the engine. It was really poorly designed for gameloop, loot and mechanics.That's unfortunate but expected. Too much work for a small team to resolve. It really was the wrong engine for the job. The game looked great, but completely flopped when it came to the engine supporting the actual game.
If only they had replaced the projectiles with a ball and renamed the competitive league with licensed UEFA players, it may have done quite well. Then just rename it to Space FIFA 2121.It wasn't a flop mainly due to the engine. It was really poorly designed for gameloop, loot and mechanics.
Yea there is that aspect. I think all looter shooters sort of suck compared to Diablo right. It's so much investment to get the loot and most of it is garbage. Division has this issue, Destiny has this issue, and Anthem had this issue. Of the group, Anthem had a hard time with lots of enermies to explode, lots of fighting, builds, and getting into and out of dungeons was terrible. Loading screens everywhere, could not change builds except in town. There were so many restrictions it just made the game incredibly frustrating when you're just looking to blow stuff up.It wasn't a flop mainly due to the engine. It was really poorly designed for gameloop, loot and mechanics.
Diablo is a shooter? :|Yea there is that aspect. I think all looter shooters sort of suck compared to Diablo right.
There's bows!Diablo is a shooter? :|
ahh right.. sorry tangent on my behalf.Diablo is a shooter? :|
Weren't there reports of EA corporate talking heads stepping in and mandating directives over the developer leads for both titles? It could very well be that the fault lies with Bioware but EA hasn't released a quality game since 2016's Battlefield One. Every studio under their umbrella has been releasing bad to mediocre games. They even ruined Battlefield V, releasing by far the worst mainline Battlefield. There has been a very reliable trend.How many more flops and tens/hundreds of millions lost is EA going to let Bioware get away with, before they realize the dev house has long lost almost all the leadership and creative talent that led it to its days of glory?
First they mess up Andromeda because the resources were supposedly too focused on Anthem.
Then Anthem fails miserably. Then they promise a "born-again" update as some other games did and delivered on (FFXIV and No Man's Sky for example), and they fail at that too.
In the meanwhile, a similar proposition was made with Godfall but with a tiny team in comparison to Bioware, and it failed at first but they're steadily working on improving the game.
It could very well be that the fault lies with Bioware but EA hasn't released a quality game since 2016's Battlefield One. Every studio under their umbrella has been releasing bad to mediocre games. They even ruined Battlefield V, releasing by far the worst mainline Battlefield. There has been a very reliable trend.