Nappe, not sure if I can make it this year. I'll keep your location in mind if I do!
Hellbinder, Flipper sure has a kickbutt texturing block, but I'm not sure there's anything deferred ("held back") about the rendering it does... I don't really know it, though. I know Kyro gets the 4+4 layers in single pass (one geometry setup) because of the on-chip hardwired "framebuffer" (tilebuffer) -- not because it defers the polygons to do the tiling thang. Somebody correct me if I'm ass-backwards.
[Side note: God, I'm getting too old for the name game. Now TMUs are TCUs? Me goes check if I have anything cold and refreshing in my Refrigeration Processing Unit ]
Hellbinder, Flipper sure has a kickbutt texturing block, but I'm not sure there's anything deferred ("held back") about the rendering it does... I don't really know it, though. I know Kyro gets the 4+4 layers in single pass (one geometry setup) because of the on-chip hardwired "framebuffer" (tilebuffer) -- not because it defers the polygons to do the tiling thang. Somebody correct me if I'm ass-backwards.
[Side note: God, I'm getting too old for the name game. Now TMUs are TCUs? Me goes check if I have anything cold and refreshing in my Refrigeration Processing Unit ]