Bouncing Zabaglione Bros.
Legend
digitalwanderer said:You're right, he phrased that badly...it should be "Heavily biased towards nVidia?" 8)Bjorn said:Heavily linked to Nvidia ?
Should it? 8)
digitalwanderer said:You're right, he phrased that badly...it should be "Heavily biased towards nVidia?" 8)Bjorn said:Heavily linked to Nvidia ?
trinibwoy said:jvd said:I wna tto know just like anand wants to know . If this can indeed be done on ps 2.0 hardware why wasn't it ?
Its this a result of twimtp ?
What I want to know is why should they have done it in ps 2.0?
nelg said:trinibwoy said:jvd said:I wna tto know just like anand wants to know . If this can indeed be done on ps 2.0 hardware why wasn't it ?
Its this a result of twimtp ?
What I want to know is why should they have done it in ps 2.0?
Hmm, lets see, how about the fact that there are orders of magnitudes more ps 2.0 capable cards in the market than ps 3.0 . This is a business decision plain and simple. As either Dave or Reverend pointed out recently (IIRC), games generate most of there income a short while after being released. The work that goes into making a patch generates a disproportionately small amount of revenue for developers. So in a way you are correct. By doing this only for SM 3.0 they are generating more income, assuming they were paid by Nvidia, than they would by producing a non commissioned patch.
And a good one at that based on your following commentnelg said:Hmm, lets see, how about the fact that there are orders of magnitudes more ps 2.0 capable cards in the market than ps 3.0 . This is a business decision plain and simple.
As either Dave or Reverend pointed out recently (IIRC), games generate most of there income a short while after being released. The work that goes into making a patch generates a disproportionately small amount of revenue for developers.
trinibwoy said:jvd said:I wna tto know just like anand wants to know . If this can indeed be done on ps 2.0 hardware why wasn't it ?
Its this a result of twimtp ?
What I want to know is why should they have done it in ps 2.0?
Hello? realworld? come in real world. they need to sell games, they want it to be a great experiance for all consummers on all platforms. Do you understand that?trinibwoy said:And a good one at that based on your following commentnelg said:Hmm, lets see, how about the fact that there are orders of magnitudes more ps 2.0 capable cards in the market than ps 3.0 . This is a business decision plain and simple.
As either Dave or Reverend pointed out recently (IIRC), games generate most of there income a short while after being released. The work that goes into making a patch generates a disproportionately small amount of revenue for developers.
Many arguments are being made on the assumption that developers have some moral obligation to please the masses. I doubt anybody would deny themselves the experience of playing Far Cry just because v1.2 or further patches will only enable features for certain cards. If anything the biggest impact on the consumer would be Nvidia's goal - for them to perceive the NV4x as being more feature rich and choosing it over R420. This perception is not entirely unfounded either.
trinibwoy said:And a good one at that based on your following commentnelg said:Hmm, lets see, how about the fact that there are orders of magnitudes more ps 2.0 capable cards in the market than ps 3.0 . This is a business decision plain and simple.
As either Dave or Reverend pointed out recently (IIRC), games generate most of there income a short while after being released. The work that goes into making a patch generates a disproportionately small amount of revenue for developers.
Many arguments are being made on the assumption that developers have some moral obligation to please the masses. I doubt anybody would deny themselves the experience of playing Far Cry just because v1.2 or further patches will only enable features for certain cards. If anything the biggest impact on the consumer would be Nvidia's goal - for them to perceive the NV4x as being more feature rich and choosing it over R420. This perception is not entirely unfounded either.
Yes that is what is being implied. The problem I and many have is that it is being done for monetary reasons while being passed off as if it were for technical reasons. All IMHO.I'm not sure I understand this claim. Are you saying that when Nvidia approached Crytek to support SM3.0 they explicitly forbade them from also implementing the new features in SM2.0 ?
We don't intend to invest money in getting our logo into the splash screens of games since we thank that is amazingly unproductive.
World-wide, ATI has seeded approaching ten thousand graphics cards to game developers over the last two years. And that's purely with the aim of ensuring that people who buy our graphics cards get the best possible experience. That's a pretty expensive commitment from ATI.
From that article:DaveBaumann said:
We had a few meetings with them before the MS thing. I wonder if he was there then?Richard is a veteran of the 3D graphics industry. Having previously held positions, amongst others, at Rendermorphics
That's all very well and nice, but at the end of the day I don't really care too much for which is the "better" company, just what graphics cards they produce. If Nvidia produce the better card I'll buy it and the same goes for ATI. I suspect neither will have a monopoly on producing the best products in the long term. Whether ATI is better to work for or has a better 'ethos' is interesting to read, but ultimately has little impact on my purchasing decisions. *shrug*Richard said:ATI is the kind of company that NVIDIA always wanted to be. It's not just successful, but it is also technology led, inclusive, and is very honest, both with its customers and with its-self.
Diplo said:That's all very well and nice, but at the end of the day I don't really care too much for which is the "better" company, just what graphics cards they produce. If Nvidia produce the better card I'll buy it and the same goes for ATI. I suspect neither will have a monopoly on producing the best products in the long term. Whether ATI is better to work for or has a better 'ethos' is interesting to read, but ultimately has little impact on my purchasing decisions. *shrug*
Price Then I'd probably go on over-clockability and the reputation of the actual IHV.jb said:So with a case were either is the right choice what else do you base your buying choice on? Luck of the draw? Color of the card?