There are some errors in it like that the 270X would support TrueAudio. It's unchanged Pitcairn silicon. I'm also not sure Hawaii deserves the GCN2.0 moniker compared to Bonaire's 1.1. It's likely the same.
but other developers such as Infinity Ward, the creators of the upcoming Call of Duty: Ghosts have also hopped aboard to support Mantle API from AMD and feature it in their game.
Some errors/misconceptions in that wcctech article, but where is this coming from?
Big backlash over high pricing in the UK forums, if the rumours are to be believed. At lot of people are out at £500 for the 290, let along the 290X. I hope it's still AMD playing mind games with Nvidia.
Some errors/misconceptions in that wcctech article, but where is this coming from?
I see no evidence to suggest there are more than 2 levels so far with volcanic islands referring not to an IP level but rather to the Rx 2xx family.
I'm currently expecting R9 290x to be identical IP wise to Bonaire however there are probably a few more HSA enhancements to Bonaire of which we're not yet aware which will hopefully be detailed with the 290x launch.
For what its worth it sounds like both consoles also share the 290x IP just with the audio block stripped out or even just disabled.
I doubt that games are really expected to be less shader bound this generation.Sweeet! So AMD have doubled setup rate and ROP performance while only increasing CU count by around 40%. So perhaps they are expecting games to be less shader/fetch bound this generation compared to other parts of the GPU thanks to the relatively low CU ratio on both next gen consoles.
Hmmm... The R9 290 vanilla looks mighty tasty, but the price should be around 449 Euro IMO. I would prefer 399 Euro, but it might be too strong a performer to land there.
Currently there's a massive gap between 280X (for which we have prices) and 290 (for which we have leaked pricing) of about £250+. And there's not even a Never Settle games bundle!
With that brutal pixel fill rate, the Hawaii graphics cards look like the perfect cards to render games at huge resolutions and then use downsample to fit it into a mortal's 1080p monitor/TV.
If only that was natively supported in the drivers... Or at least if only the new driver iterations didn't break the 3rd party apps that are allowing it..
It would be so cool if that happened. You heard that AMD? Dave?
AFAIK, BF4 already supports "native" downsampling, as an option.It would be so cool if that happened. You heard that AMD? Dave?