GCN was coming with or without consolesWell, wasn't GCN made with consoles in mind? If so, it makes sense that it would be designed for the future, in a sense, given it would need to last for 5+ years.
GCN was coming with or without consolesWell, wasn't GCN made with consoles in mind? If so, it makes sense that it would be designed for the future, in a sense, given it would need to last for 5+ years.
GCN was coming with or without consoles
Or maybe one of the benefits of the teams being combined into one group so benefited from expertise more associated with CPUs (so a fusion-integration of expertise from both and not just GPU), not sure how it will work with the teams being split again now.I've heard it was designed, to some degree, for sony and microsoft. I don't know if it's true. Maybe AMD designed it that way because they thought it would help them get the console deals.
Weirdly, though there is a marketing deal on Ashes with AMD, they never did ask us to use async compute. Since it was part of D3D12, we just decided to give it a whirl.
Name of next arch is Polaris?
http://www.hwbattle.com/data/editor/1512/92d129551b4dd2b22676276d4111a08d_1451478310_7063.jpg
http://www.hwbattle.com/bbs/board.php?bo_table=news&wr_id=15345
"Our guiding lights is to power every pixel on every device efficiently. Stars are the most efficient photon generators of our universe. Their efficiency is the inspiration for every pixel we generate."
Polaris (north star), guiding star. "Guiding" arch, " Stars are the most efficient photon generators", most efficient/leading GPU arch/whatever marketing things you can come up with.
Even if it achieves such an error rate, it must have an energy throughput (free energy in and thermal energy out) of 4.04×10^26 watts — turning over its own rest mass energy of mc^2 ≈ 10^17 joules in a nanosecond!
Name of next arch is Polaris?
http://www.hwbattle.com/data/editor/1512/92d129551b4dd2b22676276d4111a08d_1451478310_7063.jpg
http://www.hwbattle.com/bbs/board.php?bo_table=news&wr_id=15345
"Our guiding lights is to power every pixel on every device efficiently. Stars are the most efficient photon generators of our universe. Their efficiency is the inspiration for every pixel we generate."
Polaris (north star), guiding star. "Guiding" arch, " Stars are the most efficient photon generators", most efficient/leading GPU arch/whatever marketing things you can come up with.
Ryan Smith said:Since AMD has all of the subtlety of a boot to the head, let the speculation on Polaris begin.
"Starry skies in Sonoma next week. Should have an excellent view of Polaris"
"Polaris is 2.5 times brighter today than when Ptolemy observed it in 169 A.D"
If this is a new GPU architecture, then it's quite unlike AMD to be giving presentations of it so early, or perhaps it's not so early.
AMD has historically not been as vocal/open about its future plans in the same way we've grown accustomed Nvidia being.
Since forming/taking over RTG, Raja has sought to change that. Anandtech's coverage of their visual roadmap for 2016 was yet another indication of this. In this vein, it would make sense that Raja and RTG would further spell out in more concrete terms what to expect from Polaris other than the snippets we've heard from conference calls and loose talk/rumors.
Whether or not they decide to do it is an open question, but I'd be surprised if it was at CES considering the GPU industry has moved more towards later dates of the year for GPU uarch talk. CES these days is more about autonomous vehicles, smartphones, IoT, drones and things like that. Would still be fun if it was CES if AMD decided to disclose further information.
It's next evolution of GCN, not completely new architecture (earlier slides suggest there will be bigger changes than GCN1-3 had, though)If this is a new GPU architecture, then it's quite unlike AMD to be giving presentations of it so early, or perhaps it's not so early.
New rasterizer and tessellation engine, please. I really do not care if they will have a +/- 10% TDP in regard to Pascal GPUs...