So, 32 ROPs appears to be quite a tight constraint on performance in "traditionally rendered" games, as it appears to be at least 35% faster (often a lot more) than 380X, rather than 50%+ faster. The primitive discard accelerator may be helping here, but not enough.
On the bright side, for only 40 GP/s of fillrate, the game performance is pretty impressive.
Regardless, new games that we're going to see more of are going to use more compute and less brute force bullshit with overdrawn triangles.
Conservative rasterisation and other niceties really do seem to be missing. If this card does achieve substantial market penetration, then that's going to hold back the use of these features.
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Gibbo at OcUK said that they had sold over 700 cards by 6pm. Weirdly despite having loads of 4GB cards to sell and selling lots of them, OcUK has been told that AMD is discontinuing the 4GB cards