Eric: You can get CPU bound, it's also a new architecture for us so there are other bottlenecks we're going to address over the coming months so it'll keep on getting better. The heuristics it's using are fundamentally different from our previous architecture, there are easier parts and there are parts that we're still working on. There's a lot, in fact we've got some games that have gone up 5-fold in performance since we started, from August to now, in drive changes to take advantage of the architecture. Probably another 2-3 months for us will really allow us to showcase the card. In one of the presentations you saw that performance changes, typically 15-40% - in this generation you'll see bigger numbers.
He expects a lot from driver improvements for this new architecture!