That is a common misconcemption and not true at all. When the resolution rises, the pixel shader invocation count rises equally, meaning that you need equal improvements in TMUs and ALUs as well. If you only scale up ROPs, you need to simplify all pixel shader code (less ALU, less TMU usage) to scale up to higher resolutions.ROPs are only relevant for resolution scaling (or MSAA).
That is a common misconcemption and not true at all. When the resolution rises, the pixel shader invocation count rises equally, meaning that you need equal improvements in TMUs and ALUs as well. If you only scale up ROPs, you need to simplify all pixel shader code (less ALU, less TMU usage) to scale up to higher resolutions.
But why, Fiji's ROP/ALU ratio is still higher than that of Hawaii.As for cards being more ALU bound than ROP bound, GCN1.2/3 cards don't perform in the recent DX12 benchmarks in harmony with Hawaii and this is often blamed on lack of ROPs for the Fiji cards.
A generic crossbar hasn't been there since prior to R600 (which had the ring bus, but was dropped subsequently). Tahiti was an exception due to the number of engines relative to number of memory channels, and even then it is not a full crossbar (in that all engines can't reach all channels); in 256b configurations Tahiti effectively drops the crossbar as well.Well, it was more about AMD losing the crossbar after Tahiti, or did they?
Near a 290 in 3dmark 11, which is downright ancient..
Nice deal, I just upgraded to a Radeon HD 5870 for $20
It will hold me over nicely until FinFet hits us all.
I just got a 290 off ebay for $100 to replace my 7950.
Are you sure you didn't get a malfunctioning one? The 290 usually goes for $250 or more.
Are you sure you didn't get a malfunctioning one? The 290 usually goes for $250 or more.