overclocked_enthusiasm
Regular
I am still slightly confused. The original AMD "45% faster with Mantle" slide specifically stated the hardware was Kaveri 7850k and 290x. Does this imply the more powerful the GPU the more load Mantle can offload from the CPU to the GPU and thus improve overall performance? Or was this done simply because the initial Mantle patch is optimized for GCN 1.1 cards?
I guess the question is where is the sweet spot once full optimization is extended to GCN 1.0 cards? At what point will diminishing returns kick in and limit the price/performance reward? Here is what I see for AMD as positives:
1. A typical upgrade path for gamers is CPU, GPU or both. Because of this, gamers may choose to allocate all their upgrade $$ to just the GPU since the CPU may be "good enough" with Mantle.
2. New builds and/or upgrades may see AMD CPUs as more compelling than Intel based upon the price/performance with Mantle games.
3. This may provide a halo effect aroung AMD products IF other game devs view the increased buzz and benchmarking around this api as beneficial to their brand..."I want some too". This will help entrench this api which has proven historically VERY difficult to do.
Mantle means NOTHING unless it results in incrementally higher hardware sales for AMD and this ONLY happens if game devs sign on and the Catalyst team is prepared and able to handle their responsibility to provide world class drivers...including Xfire, Dual Graphics, and frame pacing.
I guess the question is where is the sweet spot once full optimization is extended to GCN 1.0 cards? At what point will diminishing returns kick in and limit the price/performance reward? Here is what I see for AMD as positives:
1. A typical upgrade path for gamers is CPU, GPU or both. Because of this, gamers may choose to allocate all their upgrade $$ to just the GPU since the CPU may be "good enough" with Mantle.
2. New builds and/or upgrades may see AMD CPUs as more compelling than Intel based upon the price/performance with Mantle games.
3. This may provide a halo effect aroung AMD products IF other game devs view the increased buzz and benchmarking around this api as beneficial to their brand..."I want some too". This will help entrench this api which has proven historically VERY difficult to do.
Mantle means NOTHING unless it results in incrementally higher hardware sales for AMD and this ONLY happens if game devs sign on and the Catalyst team is prepared and able to handle their responsibility to provide world class drivers...including Xfire, Dual Graphics, and frame pacing.