I thought that neural network was done outside of the PS5, and then the results of the muscle information were implemented in the game.Fanboyism, console warring and concern trolling.
The "PS5 has no Machine Learning" FUD project failed once Insomniac implemented an actual neural network to determine muscle deformation in Miles Morales, so now they're back at charge with VRS.
Machine learning inference is done real-time on PS5I thought that neural network was done outside of the PS5, and then the results of the muscle information were implemented in the game.
Perhaps you're thinking of the training component, which is done offline on supercomputers?I thought that neural network was done outside of the PS5, and then the results of the muscle information were implemented in the game.
I thought that neural network was done outside of the PS5, and then the results of the muscle information were implemented in the game.
The "PS5 has no Machine Learning" FUD project failed once Insomniac implemented an actual neural network to determine muscle deformation in Miles Morales, so now they're back at charge with VRS.
My thoughts; the performance difference will largely be governed by the performance of the model before performance of their respective hardware.come on -- this forum is so silly. Everyone here should understand what hardware acceleration vs software means. It's completely unknown how much of a hardware accelerated advantage (if any) the xsx has over the ps5 on machine learning, but that's what's being speculated about. You can do machine learning inference on a toaster cpu -- it's just a question of how fast, and how much it competes with other resources.
If (big if!) the xsx has some powerful hardware accelerated machine learning advantage, that'd be very significant for a dlss-like situation, where you need to do a lot of ML calculation but it defeats the purpose if you're competing with your own renderer for gpu time.
I think I know why, most people have no ide what "an heuristic search of a finite space to find the most optimal solution" actually meansI don't get why anyone would think that any device capable of performing an heuristic search of a finite space to find the most optimal solution isn't capable of ML.
I think I know why, most people have no ide what "an heuristic search of a finite space to find the most optimal solution" actually means
But isnt this proof that ML isn't residing in the PS5 and this method can be applied to just about any hardware without ML capabilities?Neural Network Training: creating a system of equations that provide a desired output given an input.
Neural Network Inferencing: providing inputs to the pre-trained Neural Network (i.e. running the equations) to achieve the desired output.
Training happened outside the PS5. The trained network is basically what Ziva Dynamics sold to Sony / Insomniac, but the inferencing is happenning in the PS5 GPU.
nope.But isnt this proof that ML isn't residing in the PS5 and this method can be applied to just about any hardware without ML capabilities?
How does the PS4 version fair in the muscle deformation I am curious now
Actually I was indeed thinking that it is done in realtime in a network and then "bake" the information offline on the PS5.Perhaps you're thinking of the training component, which is done offline on supercomputers?
So in the case of PS5 since it doesnt have any dedicated ML hardware, such tasks are taking extra performance, correct?nope.
ML capabilities will run on anything. It's an algorithm like any other.
The training creates the algorithm, you still have to run it, which the PS5 is doing here.
It just takes horsepower to complete it, and particularly more challenging to get it complete in smaller frame times because the time to process a NN is fairly consistent regardless of it's inputs.
So in the case of PS5 since it doesnt have any dedicated ML hardware, such tasks are taking extra performance, correct?
How did the PS4 version of morales differ?
The same way XS may not have dedicated ML hardware. What it does have is reduced precision packed maths that can also be used for ML, but it can also be used for other tasks also.So in the case of PS5 since it doesnt have any dedicated ML hardware, such tasks are taking extra performance, correct?
So in the case of PS5 since it doesnt have any dedicated ML hardware
But isnt this proof that ML isn't residing in the PS5 and this method can be applied to just about any hardware without ML capabilities?
How does the PS4 version fair in the muscle deformation I am curious now
The new muscles deformation tech is exclusive to the PS5 version.So in the case of PS5 since it doesnt have any dedicated ML hardware, such tasks are taking extra performance, correct?
How did the PS4 version of morales differ?
The hardware in question (that we assume them to be) are mixed precision dot products which are useful for NN inferencing if you are mixing precision.So in the case of PS5 since it doesnt have any dedicated ML hardware, such tasks are taking extra performance, correct?
How did the PS4 version of morales differ?