AMD Execution Thread [2023]

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If iGPU ever gets good enough to do the job that'd be fine, but it's not there yet imo.
I dunno. It seems to me that it is there already - for those who want "a GPU" it covers that easily.
And to those who want to play new games on PC a low end dGPU hasn't been suitable for quite some now. So in this sense iGPUs have killed off low end dGPUs already.
 
I dunno. It seems to me that it is there already - for those who want "a GPU" it covers that easily.
And to those who want to play new games on PC a low end dGPU hasn't been suitable for quite some now. So in this sense iGPUs have killed off low end dGPUs already.
Until I can see an iGPU out perform my 8GB RX580 I think I'll stand by my statement. ;)
 
But your RX580 is hardly sufficient to play new games for some time now. In this sense how is it better than an iGPU in some recent APU?
It's been pretty sufficient so far, what do you think I've been unable to play? Not saying I can crank the options up all the way, but it's been serving me well as I patiently wait for GPUs to reach sane price levels vs performance again.

I only paid $140us for it as an open box at Microcenter and it really has impressed me with how well it's held up. It was an impulse buy that I never regretted. Also should note I still game at 1080 since I like my monitor and don't feel a need to upgrade it yet either.
 
But your RX580 is hardly sufficient to play new games for some time now. In this sense how is it better than an iGPU in some recent APU?
256GB/s bandwidth and 8GB of dedicated video memory go a long way over any iGPU.

Not everybody needs to play all the latest games, either. I'm similarly getting by on my GTX1070 because the whole GPU market right now is trash and I refuse to give into it. Although RDNA2 parts are pretty reasonable deals lately, I also dont want to buy into a three year old product at this point.

Some of us can be patient. I've still got like at least a hundred games in my PC backlog to catch up with in the meantime that wont bother my 1070(or a 580) one bit. Currently playing through Mass Effect Legendary edition, for instance. It's also helping me save a ton on new game purchases.
 
I'm not familiar with the rx580 but the 1070 is far from low end.
They're not drastically different these days. It used to be a bigger gap, but as things like async compute became completely normalized in games and all, the 1070's lead over the 580 aint what it used to be. Maybe like a 25% difference in general raster performance. Similar memory bandwidth and quantity and all. Neither are DX12U-capable. I'd say they're in pretty much the same boat by modern standards.

But yes, that also means they're still very usable GPU's, so long as you dont have high expectations or a need to play the most cutting edge games at 60fps or something.
 
They're not drastically different these days. It used to be a bigger gap, but as things like async compute became completely normalized in games and all, the 1070's lead over the 580 aint what it used to be. Maybe like a 25% difference in general raster performance. Similar memory bandwidth and quantity and all. Neither are DX12U-capable. I'd say they're in pretty much the same boat by modern standards.

But yes, that also means they're still very usable GPU's, so long as you dont have high expectations or a need to play the most cutting edge games at 60fps or something.
Also I picked up a freesync monitor a year or two ago that really helped me with performance. I had no clue freesync would be that good.

Yeah my card is old and slow, but I'd still take it any day over any iGPU I've heard of so far.
 
Also I picked up a freesync monitor a year or two ago that really helped me with performance. I had no clue freesync would be that good.

Yeah my card is old and slow, but I'd still take it any day over any iGPU I've heard of so far.
Definitely a bonus with AMD GPU's in that I think they will typically run basic Freesync on most monitors down to 40hz, while I think Nvidia GPU's only goes down to 48hz in lots of cases.
 
Not everybody needs to play all the latest games, either. I'm similarly getting by on my GTX1070 because the whole GPU market right now is trash and I refuse to give into it. Although RDNA2 parts are pretty reasonable deals lately, I also dont want to buy into a three year old product at this point.

Some of us can be patient. I've still got like at least a hundred games in my PC backlog to catch up with in the meantime that wont bother my 1070(or a 580) one bit. Currently playing through Mass Effect Legendary edition, for instance. It's also helping me save a ton on new game purchases.

I suppose this is a manifestation of the mature age of this forum. I too have huge pile of games I just haven't found the time and energy to play in the last 10-15 years. My backlog includes Mass Effect 2&3, three Bioshocks, Fallout 3, Dishonored, Control, Death Stranding etc (more than a dozen titles, can't even remember the whole list off the top of my head).

The little time I could spend playing over the last decade was spent on Elite Dangerous, Civ5&6, Cities&skylines, Rocksmith and a bunch of emulator stuff.

All this runs on very modest hardware. In fact yesterday I bought Ryzen 5600G and intend to get by with its iGPU for now, as the ancient HD7870 died last winter.

My two sons play much more obviously, but they are happy with Ryzen5600+RX6600, and Ryzen5600x+RX580.
 
The little time I could spend playing over the last decade was spent on Elite Dangerous, Civ5&6, Cities&skylines, Rocksmith and a bunch of emulator stuff.
Those are all very time-consuming games to be fair. You do have time to play other games, it's just about what you choose to use that time to play. Which is cool. Obviously millions of PC gamers out there are fine spending most of their time in specific, lower demand games. There's nothing inherently better about hardware-demanding games after all. Civ V I think is an especially amazing 'desert island' sort of game that somebody could spend 500+ hours in quite happily.
 
Rocksmith
Oh, can i hijack the thread to ask about your experience?
I've tried it recently, but only very quickly and did not plug in the guitar.
I'm interested only in looking up some shredding licks which are too fast i could figure it out just by ear easily.
It seemed they have this in indeed with good accuracy, but it's locked behind some from of game progression system. I guess i'd need to master some simple rhythm guitar first, then some more complex stuff, and only after that i get access to solos? That's bad, and i concluded youtube serves me better.
I found some way to unlock the full tabs, maybe with some practice mode, but i felt it's too cumbersome to get into this mode each time, and there were some other limitations about it.

The other question i have is about latency when plugging in.
I've used amp simulation software before, but to get acceptable latency i've needed some special ASIO driver.
Default Windows driver latency is way too high to play along, so i wonder how Rocksmith behaves in this regard?

To add my two cents on buying a new GPU, well - i always wanted to get a 6800 after it gets below 500 eur.
Currently it's at 480. But a long time has passed... so now i'm only willing to pay 400.
I wanted RDNA2 to have similar HW as consoles for dev. But sadly i have already missed the current gen., so i do not really need to stick at this older arch anymore.
Likely i'll wait for 7800. But i'm pretty certain i won't be willing to pay the price again.
Maybe RDNA4 finally becomes more convincing...

Anyway, seems if they want to sell me a GPU, they have to try harder. Tbh, i do not really want anything from the current offerings, and my Vega56 still does fine for games.
Maybe this already was my last GPU purchase. I'm ready for the APU era. Give me a mini PC with 5tf iGPU + 200GB/s and i'm in. I can wait a year or two to get there.
 
locked behind some from of game progression system.
First of all, the original Rocksmith was more of a game in that sense where you had an annoying "story" with forced progression. But Rocksmith 2014 is the good one, an actual learning tool. 2014 allows you to directly set the "mastery" in game options to max (as I always had it).

Bought both the original and 2014 when they were released. I think I have not started the original since year 2014, it was immediately obsoleted... But as both were supplied with the USB cable, this has later provided much joy to us in multiplayer when my sons started to play bass and guitar as well. The latency was a bit of an issue 10 years ago but with Ryzen based systems not anymore. The quality of the amp/effect processing is really bad compared to any real gear though, you need to be tolerant for serious buzz and crackle.

The note detection is not perfect but gives motivation for beginners. A brilliant human being has actually hacked the game dll's to add asio support which further eliminates latency issues (works with my Boss GT1 and reportedly many other interfaces), but I get the most enjoyment by just muting the game instrument sounds and using real gear for audio processing. Stomping on stuff between verses and solos is half of the experience anyway....

Ubisoft has taken down a big part of purchasable songs already, luckily I bought pretty much all interesting years ago. Rocksmith+ has been in development hell for a long time already but I didn't have the time to try the closed beta; I think it's going to be subscription based instead. Which makes sense for the publisher.
 
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Oh yay, the thing's shipped.
MI300X a bit later due to an oopsie.
According to @CarstenS .. MI300A will deliver ~2500 TFLOPS at FP8 with Sparsity. Knowing this, MI300X should deliver ~3000 TFLOPS FP8 with Sparcity vs ~4000 TFLOPS FP8 with Sparsity for the H100.
Those are benched, not peak MFMA numbers FYI.
Yes which is why MI300 does things the way it does (horribly overkill on bandwidth, both on- and off-SiP).
AMD pulled out another "Vega II" aka RDNA3
Ah no, it was just an oopsie.
Vega had terribad PPA, RDOA3 (N5 one anyway) just clocks a fair bit wee below what it should.
 
Oh, can i hijack the thread to ask about your experience?
I've tried it recently, but only very quickly and did not plug in the guitar.
I'm interested only in looking up some shredding licks which are too fast i could figure it out just by ear easily.
It seemed they have this in indeed with good accuracy, but it's locked behind some from of game progression system. I guess i'd need to master some simple rhythm guitar first, then some more complex stuff, and only after that i get access to solos? That's bad, and i concluded youtube serves me better.
I found some way to unlock the full tabs, maybe with some practice mode, but i felt it's too cumbersome to get into this mode each time, and there were some other limitations about it.

The other question i have is about latency when plugging in.
I've used amp simulation software before, but to get acceptable latency i've needed some special ASIO driver.
Default Windows driver latency is way too high to play along, so i wonder how Rocksmith behaves in this regard?
Any song in Rocksmith will be tabbed out elsewhere if that's all you're after.

https://www.ultimate-guitar.com/

This site has most any tab you could want.
 
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