.. gotta say though, it is nice seeing an emulator on a CPU review for a change.
Agreed. I do wonder how it'd do on MAME for more "recent" arcade systems and for the super accurate mode of bsnes.
.. gotta say though, it is nice seeing an emulator on a CPU review for a change.
What's interesting is how much better the 2600K does over the 2500K.
Here is something you guys will find interesting.
http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=0&u=http%3A%2F%2Fwww.techstation.it%2Fhardware%2Farticoli%2Famd-fx-il-ritorno-al-vertice%2Ftest-5-fma4
http://translate.google.com/transla...icoli/amd-fx-il-ritorno-al-vertice/test-4-aes
Basically it just confirms that BD was meant for servers and HPC loads.
Lovely! Until now, I was under the impression that DA2 was largely GPU dependant, but then, I cannot understand finnish (and google translate into german doesn't help very much) so I don't know what exactly they tested here.Muropaketti did seem to find a game where the dozer shines though:
http://plaza.fi/s/f/editor/images/X-20111012090444037155.png
source: http://muropaketti.com/artikkelit/prosessorit/amd-fx-8150-zambezi,3
That review is a bit unfair comparison -- the Bulldozer setup is the only with high-clocked memory in the pack (DDR3-1866).Muropaketti did seem to find a game where the dozer shines though:
source: http://muropaketti.com/artikkelit/prosessorit/amd-fx-8150-zambezi,3
That review is a bit unfair comparison -- the Bulldozer setup is the only with high-clocked memory in the pack (DDR3-1866).
Higher MHZ for RAM not only gives higher bandwidth but also lower latency. Though obviously it can't be the only reason for 40% difference.Doesn't seem like memory would account for a nearly 40% increase in average fps. In a techspot review, the i7 920 (2.66 ghz) fares as well as the i5 750 (2.66 ghz) despite having triple channel memory vs. dual.
Though that makes me wonder - the test shows the mad and fma rates to be the same for BD. Unless I'm mistaken BD can't do mad in a single clock (in a single fmac unit), only fma. So does OpenCL allow MAD to be performed as FMA? Hard to believe...
Lovely! Until now, I was under the impression that DA2 was largely GPU dependant, but then, I cannot understand finnish (and google translate into german doesn't help very much) so I don't know what exactly they tested here.
V3: Higher clockspeed compared to what? The clockspeeds aren´t really higher at all. Even when overclocked, the ceiling is generally 4.6GHzish if you don´t go to extreme cooling. Right around where you can easily oc your 2500k&2600k too.
Years ago the DOSBOX developers wrote an assembly FPU for the DOSBOX x86 dynamic core to speed up FPU-heavy games like Quake. I'm sure they're using x87 in there.
But there is a lot more to what DOSBOX is doing than just the CPU emulation. Audio and video emulation isn't trivial.
Thanks a lot! That at least rules out the possibility that someone just typed in the wrong number for the graph. I am stil surprised though that DA2 reflects changes in CPU to such an extent. On the contrary, the predecessor - being CPU bound normally - seemed to heavily favor Intel CPUs. Strange. :|I´ll do my best translating it:
Dragon Age II was tested at 1920x1080 resolution, without anti-aliasing, with 16x anisotropic filtering, using High image quality preset. Minimum, average and maximum framerates were tested using Fraps. Bigger score is better in the graph.
Dragon Age II seemed to favor AMD processors and FX-8150 fared especially well with its 55,5 FPS framerate, leaving others behind with their FPS of less than 50.
V3: Higher clockspeed compared to what? The clockspeeds aren´t really higher at all. Even when overclocked, the ceiling is generally 4.6GHzish if you don´t go to extreme cooling. Right around where you can easily oc your 2500k&2600k too.