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the SNES CDROM was to use a standard CD enclosed in a caddy, with a small amount of solid state storage for gamesaves and DRM.
Here are 6 games:A 40 gig drive would hold almost 6 games that maxed out the dvds in the 360. A 120 gig would hold over 17.
Here are 6 games:
ME2, Forza 3, ODST, FF13 (with 1080p movies), Lost Odyssey, Star Ocean 4.
I'd like to see you try to store them on that 40GB disc you're so adamant about.
so you had them fully installed all at the same time and it waS less than 40gb? Remember that you're proposing to do away with the DVD. I'm not redownloading 20 gigs to play a game, even though I have an internet connection that can do that in about 3 hours unlike most people who buy consoles.I can do that easily. In fact I've played all of those on my 60 gig drive(except for FF13 but there is no 36 verison with 1080p videos and i wouldn't play a piece of shit game anyway)
so you had them fully installed all at the same time and it waS less than 40gb? Remember that you're proposing to do away with the DVD. I'm not redownloading 20 gigs to play a game, even though I have an internet connection that can do that in about 3 hours unlike most people who buy consoles.
Keeping in mind that many games ship with multiple languages on disc (at least on PS3), this data wouldn't be needed when downloading a game (as you could chose your language beforehand... or worse, the publisher would). I know this isn't much, but it is still something.
This is not about the 360, it's about the next gen, which wouldn't have a DVD so you'd have so store everything at once. Even this gen, you get many games that are 15-20 GB and next gen will definitely be more since better gpu means more high-res textures. That's a far cry from downloading 1-20 MB iphone games.why would i have them all fully installed ?
There is no need on the 360.
This is not about the 360, it's about the next gen, which wouldn't have a DVD so you'd have so store everything at once. Even this gen, you get many games that are 15-20 GB and next gen will definitely be more since better gpu means more high-res textures. That's a far cry from downloading 1-20 MB iphone games.
Even cheap flash isn't that cheap for 16GB, especially when you add the raid controllers, so that's out.Yea but why would you need to store them on an ssd.
You can do multiple things.
1) I believe the thread was originaly about using an ssd for each game. To crazy expensive. Mabye a flash usb drive could work. Raided up you can get some really fast speeds from cheap flash
2) You could have a ssd drive in the console as a cache with a standard 3.5inch drive for storage. Prob really expensive.
SSD's are most likely out for the next gen unless something really amazing happens like we find an alien ship and copy the tech .
However instead of an ssd just take out the optical drive. With all that space you can put in a 3.5inch drive and still save room.
3TB hardrive would hold alot of games. Over 60 games actually if they filled all 50 gigs of a bluray disc. 120 25gig games and over 200 15 gig games.
You'd just have to radicly change the retail experiance for people
Even cheap flash isn't that cheap for 16GB, especially when you add the raid controllers, so that's out.
However the problem isn't just about changing the retail experience, many people don't have very fast internet, or have it with caps, so nobody's going to alienate a huge portion of their user base to save $20 on an ODD. If full games are released on DD next-gen, they will also be on discs to reach the greatest possible audience.
If you're going to use kiosks, might as well plug a 2.5" external HDD into them because flash write speeds are pitiful, you'll be there for hours with flash. With external HDD's it will still take a good half hour if not more. Sounds like an over elaborate way to avoid optical media, which would likely to be cheaper. Just make the games available on disc and dd, let the user choose how they want it.As for retail , I was thinking more of my kiosk idea from another thread. Basicly a user gets a 32gig flash drive.