You didn't notice Nate breathing in this one did you? http://gfycat.com/SociableDenseHyrax
Looks like ND have listened to your complaints
Facial animation look weird imo. The upper lip doesn't feel right.
Might also be the actress...she seems to look weird to in this gif and seems to 'over-act' imo.
She did a life performance of Senua on GDC 2016 [tracking > full engine rendering]. Hopefully we will get footage of that.
From Hellblade again
Laa-Yosh i'd love to read your opinion on this... It looks amazing! Real-time mocap to game
Oookay, so the accuracy of the facial solver in the live demo wasn't as impressive, I wonder why.
Also, the constant movement of both the camera and the character were too much and sickening. Stay still, damnit
Still, the technology is amazing. I wonder how far they can go in reducing the lag - interaction in VR would be quite disturbing at this level.
Are you saying the actual gameplay will have lower quality than the teaser shown?
Was in a rush to work so I skimmed through the page and missed out on all the context , the teaser obviously had proper tweaks and what not so if that's what would be reflected in the game then happy days. But yeah the tech could be a real nice previsualization tool that very closely resembles the artist's vision.That's not what he said.
Care to elaborate?