Accurate human rendering in game [2014-2016]

Discussion in 'Console Technology' started by babcat, Mar 13, 2014.

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  1. Clukos

    Clukos Bloodborne 2 when?
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    Should keep an eye out for Far Cry Primal http://www.esrb.org/ratings/Synopsis.aspx?Certificate=34265&Title=Far+Cry+Primal+
    :lol:
     
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  2. London Geezer

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    Realistic bulge physics. Finally.
     
  3. Shortbread

    Shortbread Island Hopper
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  4. Shortbread

    Shortbread Island Hopper
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    It's start.

    I'm so yearning for the day where character animation (especially facial expressions) and A.I. work hand-and-hand perfectly in gaming. I would love to see an open world game where the main characters and NPCs emotions are displayed on their face... relating to their environment conditions and interactions with each other. Where a smile leads to a hello... or a hello leads to a smile. Where a rainy or sunny day can affect their general mood... and it shows within their facial expressions and movement (body language).

    I know, I'm asking for too much... :|
     
  5. eloyc

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    Now, call me weird, but one thing I put my eye on a lot are... joints (the absence of deformation in the muscles when joints are bent, etc.). Joints and fingers. I hate how fingers are usually on such unnatural positions, like, always spread apart, rigid, static... :no:

    They will be sexy and they will know it (so they will wiggle and stuff...).
     
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  6. milk

    milk Like Verified
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    You are not weird, or we both are. (well this is beyond3d, every poor bastard here is hell of weird) but hands always cal my atention. Those bone-less sausage fingers seem to never go away.
     
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  7. Nesh

    Nesh Double Agent
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    I am not weird. I am different. Unique. One of a kind
     
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  8. PeanutButterOnPickles

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    We both can agree to that : P
     
  9. DieH@rd

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    Full image of Lt. Cdr. Steve 'Old Man' Colton from Squadron 42

    [​IMG]
     
  10. Malo

    Malo Yak Mechanicum
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    We need a new thread for that pic. Accurate armor rendering in games.
     
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  11. chris1515

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  12. Shifty Geezer

    Shifty Geezer uber-Troll!
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    It's not skimpy enough to offer any sort of decent armour class.
     
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  13. Laa-Yosh

    Laa-Yosh I can has custom title?
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    I kinda don't like it that much... Part of it has to be the lighting though, the rim lights are too strong, and the armor does not benefit from it either. Also, the eyes don't blend in well; and skin lacks the fine details for some reason.

    Could still work pretty well inside the actual game though.
     
  14. hesido

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    I'm with Laa-Yosh. Also, the left ear does not receive the light for some reason and it's much darker than the rest of the skin, looks like it has some circulatory problems and about to fall off.
     
  15. milk

    milk Like Verified
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    living in space can be tough
     
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  16. Cjail

    Cjail Fool
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    Colton is Mark Hamill but, hell, it's hard to tell.
    Gary Oldman is more recognisable but still it looks wrong in some way; Halo 5 charters are much more faithful to the actors.

    [​IMG]

    Their eyes look more like ceramic eyes than real eyes to me.

    [​IMG]
     
    #756 Cjail, Jan 17, 2016
    Last edited: Jan 17, 2016
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  17. Jupiter

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    Colton has an deformed nose like the real Hamil.

    upload_2016-1-17_21-41-28.png

    upload_2016-1-17_21-41-40.png

    This is one of the 30 secondary characters and he looks very similar (in my opinion).

    Video with the character
     
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  18. Laa-Yosh

    Laa-Yosh I can has custom title?
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    Difference could be just the lighting...
     
  19. chris1515

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    I think since they show Gary Oldman video they improved. I find it a bit on the uncanny valley side.

    Halo 5 cutscene facial animations or UC4 cutscene facial animations were much better than this video. I prefer model of Mark Hamilton or pupil too... It is a work in progress...
     
    #759 chris1515, Jan 17, 2016
    Last edited: Jan 18, 2016
  20. chris1515

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    Skins are too soft, it miss maybe some little imperfections...
     
    #760 chris1515, Jan 17, 2016
    Last edited: Jan 18, 2016
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