The R300 has 8 Rendering pipelines and 1 Texture unit per pipeline.
My question is; if everything remained the same, but the texture units per pipe were increased to 2, what sort of advantage would that have? Where/what situation would we see the biggest increase in performance, and is there any situation where this would have no gain?
I have a basic idea of the advantages, but it would be good to hear from the more knowledgeable.
Any feed back would be appreciated. Thanks
Fuz
My question is; if everything remained the same, but the texture units per pipe were increased to 2, what sort of advantage would that have? Where/what situation would we see the biggest increase in performance, and is there any situation where this would have no gain?
I have a basic idea of the advantages, but it would be good to hear from the more knowledgeable.
Any feed back would be appreciated. Thanks
Fuz