A potential link between frame rate and resolution.

There is a good discussion on lag with a database of displays here: http://www.hdtvtest.co.uk/news/input-lag
One topic is Leo Bodnar was created for LCD and doest work well with plasma.
Then how the subfield drive gives better perceived motion resolution.

To corroborate the 50hz status in a modern 1080p display here is the EDID dump of my GT30B: http://pastebin.com/Nib4zqHq

HDMI:EDID found preferred CEA detail timing format: 1920x1080p @ 50 Hz
HDMI:EDID found CEA format: code 31, 1920x1080p @ 50Hz (native)
HDMI:EDID found CEA format: code 16, 1920x1080p @ 60Hz (native)

so effectively my PS3 X360, ignores the preferred 50hz option with no reason at all...
 
looking at that... yeah if the game can support proper 50hz vsynced, it will be lighter than trying to sustain 60hz
 
so effectively my PS3 X360, ignores the preferred 50hz option with no reason at all...
It makes the devs' lives easier. There's also no benefit to 50 Hz on games except where games just miss 60 Hz, aiming for 50 Hz could be smoother (or 30/25).
 
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