"Heavy Rain" and "God of War 3". Its particularly bad with Heavy Rain`s FBI investigation scene, but you can adjust the gamma there as workaround (talking about gamma at default).
I've played both of those demoes (though not the final games), and I think I see what you mean. Don't you think though that it is basically the default gamma that hasn't been properly set in the demo versus the final game? Both of these games have a very big development window between the creation of the demo and the release of the final game (particularly God of War 3).