3D Gaming*

Discussion in 'Console Technology' started by Arwin, Jul 30, 2009.

  1. specwarGP2

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    So what's MS plans for 3D gaming? is 360 even capable of this? There havent been any games demoed and no one talks about what MS is doing.
     
  2. makattack

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    Doesn't 360 Avatar support it? I guess all you need is:

    1) TV that supports it
    2) 3D glasses
    3) Game that supports it (avatar)
     
  3. Afrikan

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    say what now?.... they make it sound so simple.

    are they specifically talking about what the Super StarDustHD devs are doing or is this the universal procedure that Sony WorldWideStudios are doing with the games they had on display.
     
  4. grandmaster

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    Eh? Well it's 60 frames from one framebuffer, so I'm not sure what he's saying there.
     
  5. Shifty Geezer

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    Each eye = one 'framebuffer', so it's two eyes at 60fps, 120hz refresh.(?)
     
  6. patsu

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    I think you might want to interview him to get the low down. :p
     
  7. ShadowRunner

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    He is saying the standard Sony are going with is sending the TV side-by-side 720p (so 1280x1440) frames at 60hz, that can then be split by the TV and alternated at 120hz. Id assume framerate of the actual game can fluctuate without causing issue with this, the TV will just alternate the previous frame until it recieves the next 1280x1440 frame. There would be a risk with running at 120fps that a frame drop will cause the images in each eye to be slightly off, using a single frame for both eyes will make sure both eyes are always in sync.

    This wont work with most current 3dtvs though, which i think he mentions. Most current 3DReady sets only support 120hz frame sequential, though if there is demand its possible someone could release an image processing dongle that converts side-by-side to 120hz frames sequential before passing to the TV though more lag could be introduced.
     
    #327 ShadowRunner, Jan 28, 2010
    Last edited by a moderator: Jan 28, 2010
  8. patsu

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    Samsung Begins Production of 3D LCDs:
    http://www.highdefdigest.com/news/s...ung/Samsung_Begins_Production_of_3D_LCDs/4139

     
  9. zed

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    seems like 3d sports tv is about to hit pubs
    http://news.bbc.co.uk/2/hi/technology/8483136.stm

    obviously a bit of gimmick to get the punters in (I assume wearing those glasses after a few beers is a recipe for disaster :) beer googles )

    though of note theyve started broadcasting rugby tests in 3d last year
     
  10. patsu

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    We have the HD movie war to thank for such consolidated industry-wide movement.
     
  11. Shifty Geezer

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    I'm confused by this. At 240Hz, a pixel will only be set to a given value for approximately 4ms. If there's a 0ms response time, that changes are instantaneous, you will see each frame for 1/250th of a second, 4ms. Now if a pixel takes 2 ms to change, you'll see half the frame the pixel changing, and half the time the actual pixel value it's supposed to be showing. At 4ms, surely the LCD is spending all its time changing and never really reaches the value it's supposed to display.

    ?? :???:
     
  12. Squilliam

    Squilliam Beyond3d isn't defined yet
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    Would that only be a problem if the colour values of the two distinct frames are substantially different in colour? Say for instance at an edge between say a red jumper and a blue ocean. So would it not just be reflected in a blurriness around the edges with areas of similarity being a lot crisper. It shouldn't take that long to adjust to a slightly different shade of red, unless I have LCD technology completely wrong here. :?:
     
  13. MfA

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    I'd hope they'd turn the backlight off for those 2 msec.
     
  14. Laa-Yosh

    Laa-Yosh I can has custom title?
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    Yikes, this post-process 3D conversion for movies is even more rudimentary then I've thought.

    http://www.in-three.com/technical.html

    They're basically just offsetting image elements to the left or right in each eye's views to create the illusion of depth. The term they use is "dimensionalizing", LOL.
     
  15. patsu

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    Samsung is trying to grab the 3D flag and run:
    http://www.engadget.com/2010/01/28/samsungs-3d-blu-ray-player-available-for-preorder-on-amazon-3/

    [size=-2]The 3D vendors have gone mad.[/size]
     
  16. patsu

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    http://kotaku.com/5460011/ea-sports-says-no-3d-games-in-the-works

     
  17. specwarGP2

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    Sports games should benefit the most from being 3D since having depth will make the ball and players on screen easier to track.
     
  18. patsu

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    I think the main issues are the 3DTV install base and the need for 3D glasses. A platform holder like Sony will need to go first to develop the market. They may or may not be successful. The price of the 3D glasses are important especially *if* all HDTVs will be 3D ready next year.

    This time round, Sony gets an easier break because the entire 3D industry is aligned. However many consumers have just bought HDTVs.

    So it'll be a few years because people come around to the sizable number of 3DTVs in the households.

    Personally, I think besides the movies and TV programs, user generated content (and good 3D pr0n) will also be important for 3D adoption. 3D may have its own organic growth without a lot of 3D games.
     
  19. patsu

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  20. Shifty Geezer

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    Like me, arriving next week! A wait for an affordable 3D TV would be year at least probably, but I want to watch my BRDs in comfort now.
     
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