The last splinter cell??
ZZzzzziiiiiinnngg!
Well I hope they can imrove the engine and lighting over last gen and keep 4x AA then, not many games seem to be able to do it.
The last splinter cell??
ZZzzzziiiiiinnngg!
Well I hope they can imrove the engine and lighting over last gen and keep 4x AA then, not many games seem to be able to do it.
one thing ive noticed time + time again on these forums
why are heaps of ppl obsessed by AA
i suppose its cause AA is easily measured
AA is only a very minor part of graphics, give me better lighting etc over AA any day
Personally I'd rather have smooth lines as a priority over every other aspect of graphic rendering.
*sigh*
Don't you guys ever get bored degenerating every game media thread into arguements about what kind of AA the game/media has/will have?
it was already said in this thread that there are several ubisoft games using 4x AA...
So did GR:AW2 run on 12fps or is it possible that the SC:C screen-shots are pretty much what we can expect, considering they are only using 4x AA?
During some co-op last night the framerate did drop to low levels (<20fps), but it's rare enough not to screw the game up. I'd like an adaptive option, maybe drop to 2x or 0x when the game gets too much going on.
Somehow, the gameplay video they showed really put me off it wasn't "Splinter Cell" in any way, and AC has already shown that the social stealth is just a gimmick. I want tension and taut gameplay in SC, not open world roaming .