[360] Halo 3: ODST

The campaign is so good in this game. It's not long (it took me 7.5 hours on Heroic), but there is only one section that feels stretched out
escort on the highway at the end of the game
, there's no filler crap, the pacing, variety and battles are incredible. Storytelling is much improved since Halo 3, this time Bungie even thought of a proper background info for people who don't know Halo series, unlike H2 and H3.:LOL: Ironically though I think the first cutscene is the worst one, it doesn't do a good job of sucking you into the story (although the drop itself is cool). The game is on the easier side, I don't think I got stuck anywhere in the campaign on the Heroic difficulty. Or perhaps at this point it's just my experience with Halo 3 gameplay...

As far as "epic" stuff goes, I found the game pretty epic even when compared to Halo 3, this time around the backgrounds are much better and not barren unlike H3 (I guess it's just that scyscrapers don't give that empty desert impression). I focused mainly on the battles and didn't watch the environments all that closely, so I'm sure I'll discover some interesting things on my next playthrough.
On the highway section, Buck suddenly comments "wow, it's really huge" (or something like that) and I didn't know what he was talking about until I looked up and saw that really huge Covenant carrier - it was huge indeed, taking a half of the screen. I bet I missed details like that in the earlier sections as well
 
just beat it. it does seem harder than halo 3 was to me. which can be a good or bad thing depending on your play style. (but you can always play on easy mode which essentially makes you invincible)

The exploration seemed slow to me, but that could have just been me itching to get back to the story mode.

i like the story missions, especially the last one. and does some explaining about the halo universe. possibly a cliffhanger? and some references to "Reach" which is the next halo game.

not as many graphical improvements as i was hoping for but the game is still good & different enough from 3 to be worth it imo. the lighting & atmosphere is still really good, like 3. they're probably building the next engine for Reach.
 
just beat it. it does seem harder than halo 3 was to me. which can be a good or bad thing depending on your play style. (but you can always play on easy mode which essentially makes you invincible)

The exploration seemed slow to me, but that could have just been me itching to get back to the story mode.

i like the story missions, especially the last one. and does some explaining about the halo universe. possibly a cliffhanger? and some references to "Reach" which is the next halo game.

not as many graphical improvements as i was hoping for but the game is still good & different enough from 3 to be worth it imo. the lighting & atmosphere is still really good, like 3. they're probably building the next engine for Reach.

Bungie has already confirmed that Reach will be using an all new game engine.... :D:D
 
Halo: Reach is also going to be set prior to the first Halo game. Reach is where they actually left when you first play Halo CE.
 
Yeah, and the game's logo is pretty interesting, showing 5 Spartans - it may even be a team-based game.
 
If it is based on Halo: Fall of Reach going from left to right you have Sam, Kelly, John(Master Chief, Spartan 117), Fred and Linda.

Lol, anyone else think names don't gel with the whole Spartan thing?

I'm pretty certain Reach will have class based gameplay like TF2 or Battlefield ( at least the MP component will be class based)
 
John never went planet side and Sam died a long time ago. ;)

see this is exactly why I dont understand why some people say the story of halo sucks. If you take the time to follow it and read the books its pretty darn good. At least I thought so!

Playing now on Heroic and my goodness those hunters are tough! I never gave them much of a thought when I was the MC...but now...whole new level of respect for those guys :p
 
I'd say their presentation of the story in the games despite the wealth of material in other media is the issue. There's very little thrown into the cut-scenes or during the game (except Halo 2) and it takes a bit of digging to get at the info. When I go back to watch the cut-scenes back-to-back, it's very focused on just what the player's character sees even though I'm sure there's a lot more interesting things happening in the meantime. Take those Ascendant Justice blog articles for example. :)

Oh and I forgot to mention, Linda was with John up in orbit at the fall of Reach. ;) And that's when they meet
Sgt. Johnson, explaining how he got to the Autumn.
Maybe the three of them will have a cameo in Reach depending on where they end the game.


But anways, I just started the game yesterday on Normal. Liking it so far. It really does feel a notch more difficult, especially in the larger areas and I can't just run up to people and melee them a few times. I feel like in Halo: CE on Heroic almost. Almost. :p

Bunny-hopping around the hunter to shotgun him in the back was entertaining. :D
 
I'll do a legendary pass soon enough on single player. :p I just want to see where the story is headed. ;)


Yeah, and the game's logo is pretty interesting, showing 5 Spartans - it may even be a team-based game.

From the books, they do leave open the possibility of 16-24 Spartans being available. The numbers might be fudged where some of them were killed during the orbital insertion and other later events though. I could see them doing the SP campaign with small squads and you get to see what happens to each group, but yeah, who knows. :p
 
After completed the campaign, you can replay the "New monbasa streets" for found the audio records. And surprising you have many more Brutes&Grunts patrols than the campaign, it's very more challenging, very more fun times and more replay values. Great! ;)
But to target the 100 000 points, this take a lot of time… May be a co-op game is the best way for this.
 
John never went planet side and Sam died a long time ago. ;)

I know that John never made it and I know Sam died based on the book. But the book describe each of the characters. Sam was the biggest and strongest Spartan of them all. John's favorite weapon was the assault rifle which is in the picture. When you look at each person in that picture the characteristics match what was in the book. If it isn't oh well lol. Even though Sam died doesn't mean things will flow like the Fall of Reach. We have seen movies deviate from novels and this could be no different.
 
Bunny-hopping around the hunter to shotgun him in the back was entertaining. :D

Just wait until you get into the later waves of a Firefight match. Then you'll be up close and personal with two Hunters, two hammer-wielding Brute Chieftan SOBs (who fckin spawn camp you on occassion), one or two fuel rod gun-wielding Brute Captain bastards, several jet pack brute turd burglars, and a whole swarm of lesser Covenant a-holes, all while you're getting shelled by one or two Wraiths.

Fun stuff. We need four people. Hurry up.
 
After completed the campaign, you can replay the "New monbasa streets" for found the audio records. And surprising you have many more Brutes&Grunts patrols than the campaign, it's very more challenging, very more fun times and more replay values. Great! ;)
But to target the 100 000 points, this take a lot of time… May be a co-op game is the best way for this.

That's good to hear :smile:
once u unlock the mongoose it'll be like GTA Halo
 
Back
Top