[360] Halo 3: ODST

Does anyone know if the mythic disk recognises ur halo 3 saved films and custom map/ game variants saved to ur hdd?

Ie if I trade in halo 3 for odst will all my MP content work as before?

Yes it tells it does when you first boot up the game. There is an information window that you must click past the first time you load the disk.
 
Yes it tells it does when you first boot up the game. There is an information window that you must click past the first time you load the disk.

Thanks! By the way does anyone know if u swap your HDD's with a friend's 360, can u use your Halo 3 DLC maps, as well as custom game and map variants on his console?
 
Thanks! By the way does anyone know if u swap your HDD's with a friend's 360, can u use your Halo 3 DLC maps, as well as custom game and map variants on his console?

ONLY if your are signed into Xbox Live for the maps. This is all part of the DRM restraints of XBL. If you want to do the map variants you can do that NP.
 
I have to say, I really like exploring the nighttime city, particularly with the help of the supply caches... I even got some Mongooses for the Rookie, so the poor guy no longer has to walk around all the time ;)
 
I almost picked this up from Best Buy today while I was checking out the new Zune. I walked out empty handed instead opting to wait for Black Friday and hoping to see a larger HDD Zune HD.

I would have picked it up today if the internet at this "hotel" wasn't so bad. Unfortunately, I have to put with it for 3 more months.

OT: Has anyone seen the new rumored Courier tablet-like device from MS.
http://gizmodo.com/5365299/courier-first-details-of-microsofts-secret-tablet
 
Overall it was not as good as Halo 3. It just never felt as epic and I definitely missed ole master chief (the ODST crew were not as compelling characters).

I have to disagree with everything but "epic." Actually, as far as I'm concerned, ODST is the best sequel Combat Evolved has gotten yet. It's actually made me look forward to Halo Reach, despite it being the 6th Halo game, whereas before I just wanted to see Bungie's next IP.

Playing on heroic, solo, it just brought together the elements I liked about Halo and avoided the ones I hated about Halo 2 and 3. Going into melee range with enemies felt dangerous again, with it always being a risky affair even against standard brute infantry. It didn't have a shitty ending level like Halo 3; though I still think the Maw run is my favorite, they chose an excellent way to end the game. Furthermore, I didn't feel like an unstoppable killing machine with 4 guns on each arm, which made me feel more badass when I managed to survive certain encounters.

While the basic premise of the story might be more mundane and less epic, I found the characters at least as compelling as the Master Chief.

The different structure for the game probably also factored into my enjoyment. Nevertheless, taking firefight into account (and just accepting there's a certain amount of nostalgia present for Halo CE), ODST ties with Halo 1 as my favorite in the series.
 
ODST definitely has more of a "Halo CE" feel than 2 or even 3 did, even though you are not a Spartan. I guess it's because of no dual wielding, every weapon being useful in the appropriate situation, and of course all the reasons TurnDragoZero listed. Even though you are more vulnerable, the "second to second" combat experience feels very familiar and very much like Halo CE IMO.

Overall, the SP campaign is pretty compelling, but I didn't care for wandering around extremely dark areas/corridors on "fetch quests". I got lost more than once and had to back track. The action is pretty intense when you get to it however. I finished it solo on Heroic and I'd guess it took about 10-12 hours. Robert and I played a few levels on Legendary co-op, and the challenge seemed just about right for two players. Overall, other than the dark areas and "fetch quests", I have no gripes about the SP campaign.

Now on to Firefight. I really like this mode, but I feel it was a mistake to not provide a mechanism to form a random team from Live. Right now it's fine because I have enough Friends who are into it, but when peoples' interest moves to other games it will be hard to play. You absolutely need at least 3 and preferrably 4 people because the difficulty and sheer number and types of enemies just gets insane very quickly. I think it is more challenging than Gears' Horde mode. Also, I like levels that support vehicles best (Lost Platoon is my favorite). It's easier to tear through wave after wave if your in a vehicle.
 
I really like the nighttime city exploration stuff, particularly now that I've unlocked several Superintendant supply caches. Having enough ammo to engage Covenant from a distance is probably a big part of it, I can imagine the whole thing being quite frustrating if you don't have Magnum shots and have to rely on weaker weapons in those fights. I also like the exploration part to get these hidden areas and voice logs, and particularly the option to choose your engagements... the flashback battles have set conditions, but as the Rookie I have more options and approaches.

I wonder how far Bungie is willing to go in changing the gameplay for Halo: Reach, it has a chance to become a pretty interesting game but I don't know if they could take the risk. ODST is probably a big public poll for this...
 
In terms of garnering feedback? They'll certainly have to sift through and past the stuff about the pricing. ;)

Yeah, I am not sure how ODST sales say much. I would bet there are a lot of Halo 3 owners who haven't bought ODST due to value concerns, especially the neutered MP. The changes to gameplay don't bother me at all, actually, I wish they had migrated those to Halo 3 MP so we could play as various ODST.
 
I'm really enjoying this game, so far at least (guesstimating half through the campaign). Quite a bit better than Halo 3 imo, which in my book would make it second best to Halo 1 I guess in the rankings.

I think a lot's to do with expectations, Halo 3 was a huge proper Halo game with all the hype, debut on a new console generation, I felt it was a letdown. However ODST, I knew going in it was Halo 3 ++, and I wasn't expecting much, and it turned out to be a nice little game. Really nice in fact at this point.

I really feel it's a bit of a return to form for Halo for a lot of reasons, and it also doesn't feel like any other FPS with it's hub world>flashback missions structure, and I actually like it a lot, whereas I thought it sounded quite stupid at first. I also think the storytelling is better. At first I kinda wanted to laugh at Bungie over the whole fact this is essentially Halo as a 40's film noir mystery, no kidding, but it actually works pretty well. The atmosphere in the hub city is great as well as Marty O'Donnell's music as always. At first I thought I would hate the city being at night the whole way as it somewhat hampers exploration of course, but now I dont mind.

I also, gasp, think it looks pretty good, and I've beaten Killzone 2, played a lot of Crysis PC maxed, etc.

I havent touched Firefight yet (I'm not big on horde modes anyway).
 
Im glad ODST is getting alot of positive reviews especially for its great sp campaign and incredibly addicting Firefight mode.After playing ODST, im even more pumped for Reach, then I already am.Supposedly at TGS, Bungie is showing off a gameplay teaser of Reach..I seriously hope its true as Im dying to see what a Halo game would look like, with a proper next-gen engine powering the game.
 
So worth it or not?

Absolutely. The "expansion pack" criticisms are bullshit, IMO. ODST is a full game in and of itself. The lack of human vs human multiplayer is unfortunate, but understandable given the short dev schedule. Firefight, while not perfect, is great though.

It's clear the goal and scope for ODST were less "epic" than previous Halo games, but that doesn't mean the game isn't worthy.
 
NRP and I finished the game on legendary last night.

Legenedary difficulty is perfect for 2 people. Heroic is best for single player.

While the overall tone of the game isn't about "epic" scopes as with Master Chief going from world to world tearing shit up, the personal feel of ODST is executed just as well. I found the battles in ODST to be even better and on a bigger scale than Halo 3 (aside the 2 scarab fight). The fighting is a lot more tense. The ODST gives you a good sense of panic when you're shot and waiting for stamina to rebuild. Ammo needs to conserved and because of your vulnerability, you need to walk into battle with a proper game plan that consists of the right weapons and tactics. I like the multiple options of engagement you get during battles esp. in the city. You can be really creative and at times, you absolutely need to be. The hunters are down right scary to fight now.

Overall, I'll go through the campaign atleat 4-5 times all said and done. And then there's firefight.

edit: forgot to mention. Loving the new music style. It's a departure from the familiar Halo theme and it works.
 
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