The only interesting thing about the whole discussion to me, is the apparent power of Beyond3D. You have one guy, Shifty I think, talking about opaque geometry resolution, and suddenly I'm seeing the term in just about every Alan Wake discussion going on at gaming websites. I'd never really seen anyone use that term before, and with respect to this game it has gone viral.
To me, all that matters is that the game looks good. Is 540p ideal for me? Definitely not. But if it ends up looking good, then I don't really care. I'm a bit worried it'll look too soft, but I'll reserve judgement until I've played it. I do have a small screen, so it will be much less of an issue for me.