Impressive, their lighting really nails that "dusty" look, the sort of light you get in a dusty environment.
Not so much impressed with the animations though didn't looked as state of art as the visuals themselves.
I thought some of the movement animation (walking, running, etc) was fairly well done though I didnt really pay close attention.
For whatever reason I cant get the link to the site to work anymore.
Remedy mentioned that all cutscenes in the game are FMVs rendered within the game engine with higher assets/Post process, this also allows them to switch areas or pan the camera to a far off area in an instant without having to worry about unloaded textures in those places.I am guessing that the intro video flying over the mountain range is an FMV? If that is indeed the case then it doesn't seem like much extra processing was added to those sequences as you can see a fair amount of LOD on the trees as the camera swoops over the mountains.
The thing I hate the most that these days almost every other game thinks its cool to have letterbox resolution for cutscene.
Why ? I don't know..I'm no fan of them
I can't believe you guys are watching all these spoiler vids. It's certain to be a short game. Don't spoil any of it!
That's all I would be watching, time for media blackout.I can't believe you guys are watching all these spoiler vids. It's certain to be a short game. Don't spoil any of it!