OpenGL guy
Veteran
There's a way to disable the watchdog if you really want to run such programs. I don't have a link to the directions now, but the info is someplace on Microsoft's site.ehart said:On windowsXP, you can get caught by the watchdog timer if you try to run huge shaders with loops like this. The shader will run so long, that the OS will eventually think that graphics system hung. In reality, it was just executing one command you gave it.