The Reverb G2 came out like 3 years ago lol, this is not some ancient piece of tech from 2001, this is a product you could buy new 2 years ago from HP’s website.Dual boot Win11 23H2 for now I guess.
It's because they needed to put resources into keeping it working with every new feature update that significantly changed Windows internals. WMR has ties into things like the DWM. It has tiny marketshare, has not had any new hardware in years, and nobody is selling hardware anymore.
Low marketshare isn’t a good reason to drop support from a product that isn’t old. Actually, not even support (I’d understand ‘run at your own risk’), literally dropping functionality.Yeah I have 3 WMR headsets. I don't agree with them abandoning it, but if you look at Steam's numbers WMR has a whopping 3.5% marketshare and that's down from 5% last year. And that is a total from a lot of different WMR gear. Game developers have stopped supporting it too. I've had to try to make my own controller mappings for the few games I bought this year. Gah I hate messing with that SteamVR controller mapper.
I picked up a Pimax 5K XR this year and use Vive wands with that. Developers don't want to support those controllers anymore either. Quest is about the only target they care about.
I'm looking forward to seeing how Metro and Alien work on everything.
Sidewinder joysticks and gamepads? Windows Phones?Low marketshare isn’t a good reason to drop support from a product that isn’t old.
To this day you can use a Sidewinder joystick, in fact some do! You can no longer use a WMR headset.Sidewinder joysticks and gamepads? Windows Phones?
Classic Microsoft move. It's a real wonder they didn't bury Xbox after the first generation.
You can't use the gameport interfaced devices anymore though, the support was dropped from Windows after XP.To this day you can use a Sidewinder joystick, in fact some do! You can no longer use a WMR headset.
There are gameport to USB kits you can use. I play combat flight sims and I know people who have jerryrigged sidewinders to this day due to the force feedback system that most modern systems omit (save for some very expensive very custom setups).You can't use the gameport interfaced devices anymore though, the support was dropped from Windows after XP.
Sadly no FF (since my poor student ass would have never been able to afford it), but I have a ~25 year old SW Precision 2 (their first "native" USB controller) that still just works out of the box - with almost flawless calibration even, since it uses optical sensors. It could use new rubber bands for counter pressure, though...There are gameport to USB kits you can use. I play combat flight sims and I know people who have jerryrigged sidewinders to this day due to the force feedback system that most modern systems omit (save for some very expensive very custom setups).