ZebMacahan
Regular
Having played thru gear 4 and 5 after getting my XSX and gamepass (I skipped xbox one), I tried the remasted version of Gears 1, ultimate edition or whatever its called, and god damn its much better. Artisticaly it looks alot better. The arcitecture, the composition of scenes, the scense of scale, attention to detail. Everything is just above gears 4. Gameplaywise its also better. Its much more focus on getting to other covers and flanking. For this purpose the awkward roadie run makes sense and is useful. Enemies dont take 200 bullets to kill so it isnt as tedios, and you actually feel like your weapons are doing damage. No boring crappy story no one cares about, no unnececiary long walking talking sequences and awesome dialoge: "Hey Marcus, you wanna take the traing route or head straight into combat?", "Combat, Im ready to kick some ass!" F**K yeah!
I´ve noticed similar things when playing ME remaster. The environments look so freaking good, despite, or maybe because, of the technicaI limitations of the time. I like almost every character (except for that emo chick), I love the story, lore and world.
I suppose that to create games in the past you needed a lot technical know-how. Modern game engines and other tools has lowered the bar significantly. Modern game engines can make things look pretty decent even if assets and compositions arent really all that great. Kinda like to create a movie these days you can get a cheap video camera and a laptop. Some years ago you had to spent alot more to get something to look decent.
My guess is that as technology and tools has gotten better, you dont have to rely as much on artistical skill and technical know how to get something to look good. To get something to look decent is pretty easy. In the old days you had to rely on technical and artist skill and hence older stuff in many ways look way better. Arkham knights vs gotham knights, halo 1 och 3 vs halo infinite etc. Maybe most people think someling looks better if its shiny so they cant tell the difference.
So more developers who arent as technicaly and artisticaly skilled, combined with alot of people doing careers in game development because its a career, not because they are passionate about the game and understand fellow gamers, has led to this decline.
I´ve noticed similar things when playing ME remaster. The environments look so freaking good, despite, or maybe because, of the technicaI limitations of the time. I like almost every character (except for that emo chick), I love the story, lore and world.
I suppose that to create games in the past you needed a lot technical know-how. Modern game engines and other tools has lowered the bar significantly. Modern game engines can make things look pretty decent even if assets and compositions arent really all that great. Kinda like to create a movie these days you can get a cheap video camera and a laptop. Some years ago you had to spent alot more to get something to look decent.
My guess is that as technology and tools has gotten better, you dont have to rely as much on artistical skill and technical know how to get something to look good. To get something to look decent is pretty easy. In the old days you had to rely on technical and artist skill and hence older stuff in many ways look way better. Arkham knights vs gotham knights, halo 1 och 3 vs halo infinite etc. Maybe most people think someling looks better if its shiny so they cant tell the difference.
So more developers who arent as technicaly and artisticaly skilled, combined with alot of people doing careers in game development because its a career, not because they are passionate about the game and understand fellow gamers, has led to this decline.