Was watching the behind the scenes show for HotD and they show how Baela chased those guys on her dragon.
Of course most of it was CG. They showed the actress on this pneumatic rig in front of a green screen.
One of the guys mentioned that they were using Unreal Engine for the dragon with the actress composited on this CG dragon.
I thought VFX studios rolled their own 3D visuals but back in the old LucasFilm days they had render farms going for hours and hours to produce a couple minutes of footage.
So maybe they use UE for real time renders of the models these days?
Of course most of it was CG. They showed the actress on this pneumatic rig in front of a green screen.
One of the guys mentioned that they were using Unreal Engine for the dragon with the actress composited on this CG dragon.
I thought VFX studios rolled their own 3D visuals but back in the old LucasFilm days they had render farms going for hours and hours to produce a couple minutes of footage.
So maybe they use UE for real time renders of the models these days?