Zombietoid
Regular
Yes. I thesaunderschild said cheerio to them; I sold them off while I was skint.
I just lost full interest in the franchise. It got too convoluted, not to mention diluted. But I grew tired of Capcom abandoning storylines, then repeating a lot of things, like by always covering what happened in Raccoon City. Since the city was destroyed in the original RE3, I just really fail to see the point in anybody rehashing that concept, and again and again it occurs.
To me, it felt like they became a one trick pony over there at Capcom. But I honestly cannot stand titles such as RE4. It is a really great game for the action, but all in all, it's rather daft in terms of the ideas. Like having this merchant being able to set up his shop everywhere.
While I understand the game's major appeal, it feels like 'the beginning of the end' of the genuine RE lore to me, for some reason. But I cannot say I totally detest it. Although I'm sure you understand why I kind of hate what it started.
But yeah. There are a lot of storylines they begin, that goes nowhere. For example, Alex Wesker took over the girl, who was adopted by Barry Burton. Why have Capcom never followed up on that? The same with Billy Coen. We never truly found out if he ordered the Africans to be shot. You cannot even see him in the cutscene where this act occurs. So, there is no way to know for sure as to whether he is guilty or was framed as the scapegoat.
Well, what helped to make up my mind about Capcom was when they came out and kind of admitted they made Nemesis into some idiotic monster, due to the apparent feedback about Mr. X being this annoying stalker enemy that infuriated certain gamers. So Nemesis, who is meant to be the tougher boss, was ruined.
Then they made out RE7 was too scary, so RE8 had more action. Which I thought was pretty much a lie, but the Ethan character had no visible face. Because a lot of people into RE from the start were tired of the action focused efforts they had been releasing between 2005 and 2012, and felt the horror appeal needed to return, which RE7 did quite well. But once they have their wish granted, they seemingly change their mind.
Even playing RE2, it was a jarring experience. The zombies could be shot in the head several times. Your gun was crap, as they just grabbed you way too easily. They also didn't make the B scenario really much of anything. The game was decent, I suppose, but it was an opportunity they squandered.
To be honest, RE fanboys have wrecked the series. All Capcom are gonna be doing is remakes with tons of cut content that appeals to casuals who hate hard gameplay, or doing weird sequels with bad writing. Because I honestly thought RE8 was a sad entry in the series.
The fact they tried to copy the world of Silent Hill with scary inanimate figures following you in the dark rooms was a clear indication they were just ripping off Konami. Even the camera perspective in the house gave it away. At least before they added in the third person option.
With all of that said, this is just my opinions. Surely I'm not alone, though. But some of the spin off media like that woke Netflix series was just the dumbest waste of money to date. But it doesn't surprise me anymore.
Anyway, let me know your thoughts. I wanna be on Team Real for RE. The thing is, it just gets milked too much, which is evident from all the times they take the plot back to 1998, or sometimes other time periods.
I just lost full interest in the franchise. It got too convoluted, not to mention diluted. But I grew tired of Capcom abandoning storylines, then repeating a lot of things, like by always covering what happened in Raccoon City. Since the city was destroyed in the original RE3, I just really fail to see the point in anybody rehashing that concept, and again and again it occurs.
To me, it felt like they became a one trick pony over there at Capcom. But I honestly cannot stand titles such as RE4. It is a really great game for the action, but all in all, it's rather daft in terms of the ideas. Like having this merchant being able to set up his shop everywhere.
While I understand the game's major appeal, it feels like 'the beginning of the end' of the genuine RE lore to me, for some reason. But I cannot say I totally detest it. Although I'm sure you understand why I kind of hate what it started.
But yeah. There are a lot of storylines they begin, that goes nowhere. For example, Alex Wesker took over the girl, who was adopted by Barry Burton. Why have Capcom never followed up on that? The same with Billy Coen. We never truly found out if he ordered the Africans to be shot. You cannot even see him in the cutscene where this act occurs. So, there is no way to know for sure as to whether he is guilty or was framed as the scapegoat.
Well, what helped to make up my mind about Capcom was when they came out and kind of admitted they made Nemesis into some idiotic monster, due to the apparent feedback about Mr. X being this annoying stalker enemy that infuriated certain gamers. So Nemesis, who is meant to be the tougher boss, was ruined.
Then they made out RE7 was too scary, so RE8 had more action. Which I thought was pretty much a lie, but the Ethan character had no visible face. Because a lot of people into RE from the start were tired of the action focused efforts they had been releasing between 2005 and 2012, and felt the horror appeal needed to return, which RE7 did quite well. But once they have their wish granted, they seemingly change their mind.
Even playing RE2, it was a jarring experience. The zombies could be shot in the head several times. Your gun was crap, as they just grabbed you way too easily. They also didn't make the B scenario really much of anything. The game was decent, I suppose, but it was an opportunity they squandered.
To be honest, RE fanboys have wrecked the series. All Capcom are gonna be doing is remakes with tons of cut content that appeals to casuals who hate hard gameplay, or doing weird sequels with bad writing. Because I honestly thought RE8 was a sad entry in the series.
The fact they tried to copy the world of Silent Hill with scary inanimate figures following you in the dark rooms was a clear indication they were just ripping off Konami. Even the camera perspective in the house gave it away. At least before they added in the third person option.
With all of that said, this is just my opinions. Surely I'm not alone, though. But some of the spin off media like that woke Netflix series was just the dumbest waste of money to date. But it doesn't surprise me anymore.
Anyway, let me know your thoughts. I wanna be on Team Real for RE. The thing is, it just gets milked too much, which is evident from all the times they take the plot back to 1998, or sometimes other time periods.