2070super level slower than both xsx and ps5 (xsx slight perf advantage over ps5)
I do not see where it is shown that consoles are indeed using Ultra settings.. any point in the video where that is shown?2070super level slower than both xsx and ps5 (xsx slight perf advantage over ps5)
Around timestamp 7:07I do not see where it is shown that consoles are indeed using Ultra settings.. any point in the video where that is shown?
Oh I saw that - I mean the part where it is shown visually that they are indeed the same. Instead of just saying it and assuming as much. Basically - actually demonstrating what the settings are by going through them.Around timestamp 7:07
you mean around 5:02Around timestamp 7:07
Not heard of this game before, Looks to have some nice atmosphere2070super level slower than both xsx and ps5 (xsx slight perf advantage over ps5)
as a person with rat phobia wouldn't call it niceNot heard of this game before, Looks to have some nice atmosphere
you mean around 5:02
Sure its hard to match exact same settings in most games, differences in clocks is 4% on core and 2.9% on memory :dWhich shows that settings aren't equivalent. Aside from the lack of moving shadows, you can also see that the LOD is reduced on the consoles in that centre tree which looks noticeably more dense on the PC version.
Note the scenes where the drops in PC performance were shown were foliage heavy.
Also as a bit of a nitpick, his overclocked 2070 isn't really a 2070 Super level GPU. He's running it at around 1700Mhz core while the Super has a 1770Mhz boost which it should be able to comfortably exceed. He's also reporting memory speeds 1700Mhz whereas the 2070s runs at 1750Mhz.
Not heard of this game before, Looks to have some nice atmosphere
Clock speed isn't the only difference between the 2070 and 2070 Super. 2070 has 2304 CUDA cores and 144 TMUs while the Super has 2560 CUDA and 184 TMUs. 2070 Super uses a cut down version of the 2080 die (TU104?) and I think it retains the extra cache it had over the stock 2070 also.Sure its hard to match exact same settings in most games, differences in clocks is 4% on core and 2.9% on memory :d
correct tough 160 tmu on super, still according to techpowrup 2070 super in 1440p is 13.6% faster than 2070 so oc 2070 will be very closeClock speed isn't the only difference between the 2070 and 2070 Super. 2070 has 2304 CUDA cores and 144 TMUs while the Super has 2560 CUDA and 184 TMUs. 2070 Super uses a cut down version of the 2080 die (TU104?) and I think it retains the extra cache it had over the stock 2070 also.
Sure its hard to match exact same settings in most games, differences in clocks is 4% on core and 2.9% on memory :d
Not like you'd want to run those benches again, but it would have been interesting to see the average minimum framerate as well as the CPU/GPU split for those cases. I'd imagine it would be pretty similar, but there might be some interesting things there potentially. The savings in rendering time from VRS could be getting used in other parts of the rendering pipeline. Unfortunately, while the Gears 5 benchmark gives us significantly more information that other build in benchmarks in games, the information isn't fine grained enough to determine that.
As well, it should be noted that some amount of rendering time will be used for scaling the out back down to 1080p from 4k. Overall, however, it looks to be about what would be expected.
Thanks for going through all that effort.
Regards,
SB
My 2070 Super spikes up to 1950mhz. Not sure if that's the fastest it's ever been but it's the fastest I've noticed.Also it's more like 8% on the core (see the link I posted) as the 2070S will comfortably exceed it's boost clock during heavy gaming loads. I'm taking the 1840Mhz figure as a point of comparison there but it clearly can sustain even higher. Then there are the core differences as see colon mentioned which make the difference even greater.
Oh yeah, I forgot nVidia early review docs had the wrong value for TUMs listed and many reviews never corrected it. 160 TMUs is right.correct tough 160 tmu on super, still according to techpowrup 2070 super in 1440p is 13.6% faster than 2070 so oc 2070 will be very close
https://forum.beyond3d.com/posts/2215510/Also it's more like 8% on the core (see the link I posted) as the 2070S will comfortably exceed it's boost clock during heavy gaming loads. I'm taking the 1840Mhz figure as a point of comparison there but it clearly can sustain even higher. Then there are the core differences as see colon mentioned which make the difference even greater.
Yeah - the consoles are definitely not across the board Ultra settings. Next Gen consoles even have lower grass draw distance and LOD than Xbox One X, for example.Which shows that settings aren't equivalent. Aside from the lack of moving shadows, you can also see that the LOD is reduced on the consoles in that centre tree which looks noticeably more dense on the PC version.
Note the scenes where the drops in PC performance were shown were foliage heavy.
Also as a bit of a nitpick, his overclocked 2070 isn't really a 2070 Super level GPU. He's running it at around 1700Mhz core while the Super has a 1770Mhz boost which it should be able to comfortably exceed. He's also reporting memory speeds 1700Mhz whereas the 2070s runs at 1750Mhz.
correct tough 160 tmu on super, still according to techpowrup 2070 super in 1440p is 13.6% faster than 2070 so oc 2070 will be very close
yeah so possbile 6% faster than 2070 and 7% slower than super, so closer to 2070, huge difference ;dI was mistaken on the core clocks earlier. He seems to be running at around 1920Mhz in the scene that was demonstrating drops. According to TPU the average gaming clock for the standard 2070 is around 1800Mhz so we're looking at around a 6.8% boost on the core. But a reduction in the memory clock for some reason. I'd wager that GPU is closer in overall performance to a stock 2070 than a stock 2070S. The thing with these heavily O/C's GPU's is that they're still constrained by power and thermal limits and the stock GPU's still try to O/C within those same or similar limits anyway, hence the end game clock isn't that different.