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on PC with SSD. There's more detailed post about the degradation in the PC thread, i think.What platform are you playing on?
Well, now I am surprised. I was under the impression, that PC version was the one to go. I hope it will get better soon.on PC with SSD. There's more detailed post about the degradation in the PC thread, i think.
yeah, got none of the issues. on the other hand cyberpunk with patch 1.2 is a huge downgrade for me.
- NPCs sometimes spawn/despawn right on my face (and sometimes they gone poof when i rotate camera)
- Cars sometimes spawn/despawn right in front of my face
- Cars always spawn/despawn some meters away (yes its been doing this since launch, but with 1.2 patch the distance became closer)
- random objects sometimes spawn/despawn right in front of my face
- random objects often spawn/despawn a few meters off my face
Obviously it takes place in a universe where the star trek teleporter is ubiqitous
This used to be with with GTA on PS2 and PS3 hardware but on PS4, spawned cars and pedestrians all remain persistent - regardless of whether you are looking at them - in a fixed radius around the player.And yet this mechanic is not that different from other open world games. Is it? Why do you expect it to differ that much? There are always 6 to 8 extremely detailed cars in your surroundings. As for amount of pedestrians, it is GTA V level which is okay in my book. They vanish, all right, like in any other game in the genre. I don't have problem with that.
Did you find Skippy?Just finished the game - took me 60h with main story and around 3/4 of sidequests and gigs.
During my playtime I experienced total of 3 crashes to dashboard (which I attribute to quick resume function of PS5 - never happend to me with loading game after restarting the console) and some random, minor glitches (NPCs and cars spawning, texture/object loading, some levitating objects, problem with collecting some of the items - vinyl records mainly). I want to underline that when it comes to glitches I was rather actively looking for them, but nonetheless experienced very few and none of them broke the gameplay in any way.
Things I liked:
- gameplay - extremly complex (you can handle it in many diffrent ways) but at same time fluid and enjoyable
- graphics, attention to detail and general design of the game - Night City is enormous horizontally/verically, NPCs are plentiful and beatifuly designed and for the first time I felt like the world created is in fact based on cyberpunk genre and ideas, that I envisioned in my head while reading Gibson and others in the 90-ties; city seems like grand, original project with very little repetition or reuse of content; as for detail - I was surprised when I noticed while driving the car, that suspension control arms actually work in this game
- music - diffrent genres, plenty of songs
- story - maybe not so original for the genre but well executed, branched-out with great and memorable characters,
Things I did not like:
- main story is too short - I had so much fun I wanted it to last for another 50h, also the city is so rich and enormous, my impression was that they did not reach it's potential, they did not did it justice
- game is very easy with only minor challenges - do not recommend to play it on normal
One of the best open world games I ever played. Easy 9 out of 10
Did you find Skippy?
I kept him. He's mine now.Yeah. Even returned it to the original owner. Saddest moment in the whole game![]()
I kept him. He's mine now
Next problem, the city itself. It's maybe me, but I was able to navigate W3 without the map, just by the visual landscape. For wathever reason I can't do that in some region of Night City. I don't know where I am, everything look the same to me, and since your view is most of the time blocked by building, I have hard time figuring out where I am vs where I need to go. Now, of course the quest "pointers", and the map is doing a good job, so it's not a real problem, but the consequence was I didn't feel like exploring the map more than that. And walking in the city was mosty boring, vs W3 where I could be intrigued by something in the distance , etc.
"SIE can confirm that Cyberpunk 2077 will be re-listed on PlayStation Store starting June 21, 2021. Users will continue to experience performance issues with the PS4 edition while CD Projekt Red continues to improve stability across all platforms. SIE recommends playing the title on PS4 Pro or PS5 for the best experience."