Nvidia Geforce Drivers Release Announcement thread

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Release notes:
  • Updated Vulkan API to 1.0.8
  • Improve pipeline creation performance and multi-threaded scaling
  • Increase our maximum bound descriptor sets from 4 to 8
  • Add support for asynchronous transfer queue
  • Improve VK_EXT_debug_report messages on incorrect API usage and shader compile failure
  • Fix VkImageFormatProperties maxMipLevels property
  • Reduce VkPhysicalDeviceLimits bufferImageGranularity requirement on GM20x GPUs
  • Improve Vulkan support on Optimus platforms
  • Fixes for minor driver and SPIR-V compiler bugs




https://forums.geforce.com/default/topic/929940/geforce-drivers/new-vulkan-driver-364-91-released/
 
Version 365.19 - WHQL
Release Date Fri May 13, 2016
Operating System Windows 7 64-bit
Windows 8.1 64-bit
Windows 8 64-bit
Windows Vista 64-bit

Game Ready

Learn more about how to get the optimal experience for Doom, Homefront: The Revolution, and Master of Orion.

Application SLI Profiles

Added or updated the following SLI profiles:

Battleborn - AFR SLI profile added
Battlefleet Gothic Armada - SLI Single set
Dead Island - redux version EXE added to original profile
Dead Island: Riptide - redux version EXE added to original profile
Master of Orion - AFR SLI profile added
Obscuritas - AFR SLI profile added
The Moonlight Blade - SLI Single set
The Solus Project - SLI Single set
World of Warships - SLI disabled pending fix of SLI-related issues by the game developers

3D Vision Profiles
Added or updated the following 3DV profiles:

Homefront: The Revolution - Not recommended
3D Compatibility Mode Profiles
No compatibility mode profiles were added with this version.
Software Modules

NView - version 147.00
Vulkan RT Installer - version 1.0.11.1
HD Audio Driver - version 1.3.34.4
NVIDIA PhysX System Software - version 9.15.0428
GeForce Experience - version 2.11.3.5
CUDA - version 8.0

Supported Products

GeForce 900 Series
GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
GeForce 700 Series
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705
GeForce 600 Series
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 635, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605
GeForce 500 Series
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510
GeForce 400 Series
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420




http://www.geforce.com/drivers/results/102379
 

Game Ready

Learn more about how to get the optimal experience for Overwatch, World of Tanks, and War Thunder

Gaming Technology
Supports the new flagship GeForce GTX 1080; the most advanced gaming graphics card ever created. Discover unprecedented performance, power efficiency, and gaming experiences—driven by the new NVIDIA Pascal™ architecture. This is the ultimate gaming platform.

Virtual Reality
Supports the new GeForce GTX 1080 VRWorks features including Lens Matched Shading and Single Pass Stereo

  • NView - 147.00
  • HD Audio Driver - 1.3.34.14
  • NVIDIA PhysX System Software - 9.16.0318
  • GeForce Experience - 2.11.3.5
  • CUDA - 8.0


http://www.geforce.com/drivers

Edit: Currently if you want to run on cards other than GTX 1080 you will need to modify the .inf.
The driver thread at Guru3D does have some modified .inf's you can use, or can make your own if you've done it in the past.
 
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GeForce 368.39 WHQL driver

Gaming Technology

Supports the new GeForce GTX 1070 graphics card which delivers the incredible speed and power of NVIDIA Pascal™—the most advanced GPU ever created. This is the ultimate gaming platform.

Virtual Reality
Supports the new GeForce GTX 1080 and GTX 1070 VRWorks features including Lens Matched Shading and Single Pass Stereo.

New Features
NVIDIA published the OpenGL extensions that expose the Pascal GPU architecture’s new hardware features. The extensions are available on GeForce GTX 1070 and GeForce GTX 1080 GPUs starting with the Release 367 drivers. For more information, see here.
- Single Pass Stereo: GL_NV_stereo_view_rendering
- Lens Matched Shading: GL_NV_clip_space_w_scaling
- Improved Conservative Rasterization: GL_NV_conservative_raster_pre_snap_triangles
- Double Precision Atomic Operations: GL_NV_shader_atomic_float64


Application SLI Profiles
Added or updated the following SLI profiles:
- Everybody's Gone to the Rapture - updated
- Homefront: The Revolution - added
- Mirror's Edge: Catalyst - updated
- The Witcher 3 - updated
- Total War: WARHAMMER - added

3D Vision Profiles
Added or updated the following 3DV profiles:
- Mirror's Edge: Catalyst - Not recommended
- Total War: WARHAMMER - Not recommended
- Virtual Battlespace 3 - Not recommended

Software Module Versions
- NView - 147.00
- HD Audio Driver - 1.3.34.14
- NVIDIA PhysX System Software - 9.16.0318
- GeForce Experience - 2.11.3.5

Changes and Fixed Issues in Version 368.39
The following sections list the important changes and the most common issues resolved in this version. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.

Windows 10 Fixed Issues
- [368.25] GeForce GTX 1080 Founders Edition cards spin fan up and down rapidly. [1771960]
- Eliminate stuttering in Total War: WARHAMMER. [1767466]
- [368.22] X-Legend Entertainment reports that Laplace fails to launch. [200203264]
- [368.22] Stutter occurs during full-screen playback of YouTube videos in Edge browser. [1769515]
- [365.10] Metal Gear Solid V: The Phantom Pain launches to a white screen. [1764610]
- System hangs during transition from monitor sleep to system sleep. [1757517]
- [SLI, 364.72] Tom Clancy's The Division stutters after 20–30 minutes. [1750263]

Windows 8.1/Windows 8/Windows 7 Fixed Issues
- Eliminate stuttering in Total War: WARHAMMER. [1767466]
- WarThunder 3D Vision rating lowered. [1764596]

http://www.geforce.com/drivers
 
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Download the Nvidia GeForce GameReady 368.69 WHQL driver as released by NVIDIA, this is build R368.69 (r368_62-4) / 10.18.13.6869 (6-29-2016).

Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
Learn more about how to get the optimal experience for DiRT Rally VR.


Application SLI Profiles
Added or updated the following SLI profiles:

•Armored Warfare - added DirectX 11 SLI profile
•Dangerous Golf - added SLI-Single profile
•iRacing: Motorsport Simulator - added DirectX 11 SLI profile
•Lost Ark - added DirectX 9 SLI profile
•Tiger Knight - added SLI-Single profile


3D Vision Profiles
No 3D Vision profiles were added with this version.


3D Compatibility Mode Profiles
No compatibility mode profiles were added with this version.


Software Module Versions
•NView - 148.03
•HD Audio Driver - 1.3.34.15
•NVIDIA PhysX System Software - 9.16.0318
•GeForce Experience - 2.11.4.0


Supported Products

GeForce 10 Series
GeForce GTX 1080, GeForce GTX 1070
GeForce 900 Series
GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
GeForce 700 Series
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705
GeForce 600 Series
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 635, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605
GeForce 500 Series
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510
GeForce 400 Series
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420
http://www.geforce.com/drivers


Edit:
Using features like Ansel, ShadowPlay, Game Stream and driver updates will require you to login with your personalized account or a Google account. The new update requires you to log in so that it can store your game preferences (and probably a lot of other undisclosed stuff if not now then later) onto the cloud.

Other than that it's business as usual.
 
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For anyone wondering what DPC Latency is, it's technical bits that when the latency is too high can cause audio and video dropouts and stutters.

http://www.thesycon.de/deu/latency_check.shtml

The DPC Latency Checker tool
If any kernel-mode device driver in your Windows system is implemented improperly and causes excessive latencies of Deferred Procedure Calls (DPCs) then drop-outs will probably occur when you use real-time audio or video streaming applications. For an explanation of this effect see Background information below.

The DPC Latency Checker tool determines the maximum DPC latency that occurs on your Windows system and thus enables you to check the real-time capabilities of your computer. DPC Latency Checker works independently of any external hardware. Using this tool may be helpful in the following situations:
You experience interruptions (drop-outs) in a flow of data processed in real-time, for example an audio stream, video stream or a sequence of measuring data, and you want to find out the reason for this problem.
You want to verify that your Windows system is configured properly so that it is capable of handling real-time data transfer before you install the corresponding streaming application.
You want to check if a particular computer system is suitable for streaming applications, for example before you buy this system.
For more information on the Deferred Procedure Call mechanism and how an excessive DPC latency will affect a streaming application see Background information below.

Background information: Why drop-outs occur

Processing of streaming data in real-time is a very challenging task for Windows based applications and device drivers. This is because by design Windows is not a real-time operating system. There is no guarantee that certain (periodic) actions can be executed in a timely manner.

Audio or video data streams transferred from or to an external device are typically handled by a kernel-mode device driver. Data processing in such device drivers is interrupt-driven. Typically, the external hardware periodically issues interrupts to request the driver to transfer the next block of data. In Windows NT based systems (Windows 2000 and better) there is a specific interrupt handling mechanism. A device driver cannot process data immediately in its interrupt routine. It has to schedule a Deferred Procedure Call (DPC), which is basically is a call-back routine that will be called by the operating system as soon as possible. Any data transfer performed by the device driver takes place in the context of this callback routine, named DPC for short.

The operating system maintains DPCs scheduled by device drivers in a queue. There is one DPC queue per CPU available in the system. At certain points the kernel checks the DPC queue and if no interrupt is to be processed and no DPC is currently running the first DPC will be un-queued and executed. DPC queue processing happens before the dispatcher selects a thread and assigns the CPU to it. So, a Deferred Procedure Call has a higher priority than any thread in the system.

Note that the Deferred Procedure Call concept exists in kernel mode only. Any user-mode code (Windows applications) runs in the context of a thread. Threads are managed and scheduled for execution by the dispatcher.

While there is a pre-emptive multitasking for threads, DPCs are executed sequentially according to the first in, first out nature of a DPC queue. Thus, a sort of cooperative multitasking scheme exists for Deferred Procedure Calls. If any DPC runs for an excessive amount of time then other DPCs will be delayed by that amount of time. Consequently, the latency of a particular DPC is defined as the sum of the execution time of all DPCs queued in front of that DPC. In order to achieve reasonable DPC latencies, in the Windows Device Driver Kit (DDK) documentation Microsoft recommends returning from a DPC routine as quickly as possible. Any lengthy operation, specifically loops, that wait for a hardware state change (polling) are strongly discouraged.

Unfortunately, many existing device drivers do not conform to this advice. Such drivers spend an excessive amount of time in their DPC routines, causing an exceptional large latency for any other driver's DPCs. For a device driver that handles data streams in real-time it is crucial that a DPC scheduled from its interrupt routine is executed before the hardware issues the next interrupt. If the DPC is delayed and runs after the next interrupt occurred, typically a hardware buffer overrun occurs and the flow of data is interrupted. A drop-out occurs.
 
pls delete.
 
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Release Highlights:
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.

VR Game Ready
Provides the optimal experience for new and upcoming Virtual Reality titles including NVIDIA VR Funhouse, Everest VR, Obduction, Raw Data, and The Assembly.

Ansel Support
Supports the new Ansel technology now available in Mirror’s Edge Catalyst, which allows you to compose your shots from any angle, capture in 2D, 360° and adjust with post-process filters.

Virtual Reality
VR Ready GeForce GTX 1080, 1070, and 980 Ti customers can download NVIDIA VR Funhouse from Steam today!


http://www.nvidia.co.uk/Download/Find.aspx?lang=en-uk (international)
http://www.nvidia.co.uk/Download/Find.aspx?lang=en-us
 
This is GeForce Hot Fix driver version 368.95 that addresses the following:
- Fixed DPC latency bug on Pascal GPUs.

Windows 8.1/Windows 7
Windows 10

http://nvidia.custhelp.com/app/answers/detail/a_id/4202

Edit: These support all Nvidia gpu's, including all current Pascal gpu's.

NVIDIA_DEV.1B80 = "NVIDIA GeForce GTX 1080"
NVIDIA_DEV.1B81 = "NVIDIA GeForce GTX 1070"
NVIDIA_DEV.1C03 = "NVIDIA GeForce GTX 1060 6GB"
 
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NVIDIA GeForce 369.00 Beta

Fixes an issue in the interaction between the extensions NV_geometry_shader_passthrough and NV_stereo_view_rendering.
Fixes an issue in the extension NV_command_list.
Product is based on a published Khronos specification and is expected to pass the Khronos Conformance Process when available. Current conformance status can be found at www.khronos.org/conformance.
OpenGL 2016 Driver Release Notes

You will need any one of the following Fermi, Kepler, Maxwell or Pascal based GPUs to get access to the OpenGL 2016 functionality:

  • Quadro Series: Quadro M6000 24GB, Quadro M6000, Quadro M5000, Quadro M4000, Quadro M2000, Quadro K6000, Quadro K5200, Quadro K5000, Quadro K4000, Quadro K4200, Quadro K2200, Quadro K2000, Quadro K2000D, Quadro K1200, Quadro K620, Quadro K600, Quadro K420, Quadro 6000, Quadro 5000, Quadro 4000, Quadro 2000, Quadro 2000D, Quadro 600, Quadro 410
  • GeForce 1000 series: GeForce GTX 1080, GeForce GTX 1070, GeForce GTX 1060
  • GeForce 900 series: GeForce GTX 960, GeForce GTX 970, GeForce GTX 980, GeForce GTX 980 Ti, GeForce GTX Titan X
  • GeForce 700 series: GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730
  • GeForce 600 series: GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605
  • GeForce 500 series: GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510
  • GeForce 400 series: GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420, GeForce 405
New OpenGL 2016 ARB extension (requires NVIDIA GeForce 600 series or newer GPUs)

New EXT extension (requires NVIDIA GeForce 400 series or newer GPUs)

New NVX extension (requires Nvidia GeForce 1000 Series):

Available for all OS's:
https://developer.nvidia.com/opengl-driver
 
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GeForce Driver version 372.54 - WHQL

New driver provides optimal experience for No Man’s Sky, Deus Ex: Mankind Divided, Obduction, F1 2016, and the Open Beta for Paragon.


New Features
Support for updated BatteryBoost technology.
Enabled mclk switches on 144 Hz G-SYNC monitors in multi-monitor use cases in order to lower power consumption.
Support OpenGL VR SDK 1.4 (Windows).
Added a Windows cross-API interop between Vulkan and DirectX 11. This enables Vulkan app compatibility with existing DirectX 11-based HMD runtimes.
Added driver support for DXGI 2 VR.


Software Module Versions
•NView - 148.03
•HD Audio Driver - 1.3.34.15
•NVIDIA PhysX System Software - 9.16.0318
•GeForce Experience - 2.11.4.0
•CUDA - 8.0

Supported Products
GeForce 10 Series
NVIDIA TITAN X (Pascal), GeForce GTX 1080, GeForce GTX 1070, GeForce GTX 1060
GeForce 900 Series
GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
GeForce 700 Series
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705
GeForce 600 Series
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 635, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605
GeForce 500 Series
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510
GeForce 400 Series
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420

-Microsoft Windows XP/Windows XP 64-bit driver support for GeForce GPUs has been deprecated with driver branch R370_00 and onward. Driver 368.81 is the last driver to support Windows XP/Windows XP 64-bit.

http://www.geforce.com/drivers


Edit:
Driver Model: WDDM 2.1
"Fast Sync" is appearing for first time in Nvidia Control panel for pre-Pascal gpu's.
Reported vsync fix for Doom & Vulkan.
 
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Might be a driver/Win10 issue. I'm on Win7 w/GTX 780's and do not see that issue with multiple video playback's daily. I always use DDU (Display Driver Uninstaller) prior to installing new drivers.
 
Might be a driver/Win10 issue. I'm on Win7 w/GTX 780's and do not see that issue with multiple video playback's daily. I always use DDU (Display Driver Uninstaller) prior to installing new drivers.
And I never use DDU though sometimes I use the clean install option in the installer.

It may be a driver issue for Win10 only but it wasn't an issue in Win10 with EVR in the previous driver (368.81)
 
GeForce Game Ready Driver

Version 372.70 - WHQL
Release Date Tue Aug 30, 2016
Operating System
Windows 10 64-bit
Windows 7 64-bit
Windows 8.1 64-bit
Windows 8 64-bit
Language English (US)
File Size 346.71 MB
Game Ready
Provides the optimal experience for World of Warcraft: Legion, Battlefield 1: Open Beta, Deus Ex: Mankind Divided, and Quantum Break on STEAM.

GeForce 10 Series
NVIDIA TITAN X (Pascal), GeForce GTX 1080, GeForce GTX 1070, GeForce GTX 1060
GeForce 900 Series
GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
GeForce 700 Series
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705
GeForce 600 Series
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 635, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605
GeForce 500 Series
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510
GeForce 400 Series
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420
http://www.geforce.com/drivers
 
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This driver fixes the video playback problems (scaling artifacts) in the previous driver as I mentioned in the other thread.
 
GeForce Game Ready Driver

Version 373.06 - WHQL
Release Date Thu Oct 06, 2016
Operating System Windows 7 64-bit
Windows 8.1 64-bit
Windows 8 64-bit
Windows 10
Language English (US)
File Size 336.29 MB

Release Highlights

Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.

Game Ready
Provides the optimal experience for Gears of War 4, Mafia 3, and Shadow Warrior 2

Supported Products

GeForce 10 Series
NVIDIA TITAN X (Pascal), GeForce GTX 1080, GeForce GTX 1070, GeForce GTX 1060
GeForce 900 Series
GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
GeForce 700 Series
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705
GeForce 600 Series
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 635, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605
GeForce 500 Series
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510
GeForce 400 Series
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420

Additional Information

http://www.geforce.com/drivers
 
What’s New in Version 375.57 WHQL


Game Ready
Provides the optimal experience for Battlefield 1, Civilization VI, and Titanfall 2.

Game Ready VR
Provides the optimal experience for Eagle Flight and Serious Sam VR: The Last Hope.

New Features
Enhanced the performance and quality of the motion vectors provided by the Motion-Estimation-Only mode of the video encoder, specifically in stereo VR use cases.


Software Module Versions
NView - 148.03
HD Audio Driver - 1.3.34.17
NVIDIA PhysX System Software - 9.16.0318
GeForce Experience - 3.1.0.38
CUDA - 8.0

GeForce 10 Series:
NVIDIA TITAN X (Pascal), GeForce GTX 1080, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050

GeForce 900 Series:
GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950

GeForce 700 Series:
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705

GeForce 600 Series:
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 635, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605

GeForce 500 Series:
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510

GeForce 400 Series:
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420
http://www.geforce.com/drivers
 
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