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I'd prefer not to get into a ranking argument myself. Each of the games have good looking parts for various reasons.Hence I suggest people just post their preferences and leave it at that. Might even add a poll as a sbujective measure of what gamers prefer.
How about a screenshot where we can see something.The opposite is true, don't confuse FOV with camera distance from character, TO generally has a wider FOV than normal TPS games, but it is changing constantly (wide when walking, very wide when running, smaller when behind cover).
This is the FOV when walking: http://abload.de/img/theorder_1886_2015090rlsib.png
Source? Seems like 60 at best. Probably lower considering how big distant objects look.It's ~90 degrees, healthy for a console shooter.
Obviously the artistic value is going to be a very subjective subject, as it should. Now if one would like to talk only about the technical prowess of a game, so the framerate would be taken into account, an interesting question would be:
If you had to direct a game with ideally the best graphics you could get from a fixed hardware, and you could select the most optimized and efficient engine; which engine would you pick among any game engines?
- Frostbite?
- Killzone (Until dawn)
- RAD engine?
- etc.
How about a screenshot where we can see something.
Source? Seems like 60 at best. Probably lower considering how big distant objects look.
How about a screenshot where we can see something.
The first answer is that I tried using a highly precise single-frame FoV measuring technique, got something slightly greater than 90, but then had to consider that the subtle barrel distortion filter would skew the result very slightly high.Source? Seems like 60 at best. Probably lower considering how big distant objects look.
The games are from the NX Gamer vid that spawned this thread plus Scofield's suggestion. Feel free to nominate other games if you think they win the Best Graphics Award.No cartoon games in the poll?
I think small environment, linear games shouldl be expected to have the best graphics (nicest to look at) because they don't have to stretch so far. The moment you place on demands like epic draw distance, you have to make compromises elsewhere meaning less pretty pixels. Kinda like giving two artists two days to work on a painting each, one on a 3 foot by 2 foot canvas and one on a 30 foot by 20 foot ceiling. When viewing up close (equivalent to viewing the game world through the window of the screen), it's obvious which'll be 'prettier'.IMHO The Order has easily the best graphics in 2015 but it is exclusive and linear.
The games are from the NX Gamer vid that spawned this thread plus Scofield's suggestion. Feel free to nominate other games if you think they win the Best Graphics Award.
This kind of thread will always attract a certain amount of opinion bashing. What's the point of bashing someone's opinion. Just say what the best looking game is for you, why, and move the f'k on!
Having said that, I actually played The Order and maybe I just can't get over how useless it was as a game but I don't think I'd give it the best looking game award. Obviously very pretty and extremely impressive, but personally for me it has to be Until Dawn, which has given me the most WOW moments lately.